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GrShadowGeoProc.cpp
Commit message (
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Author
Age
*
Revert "Revert "Change how vertex/instance attributes are handled in geometry...
Brian Salomon
2018-06-19
*
Revert "Change how vertex/instance attributes are handled in geometry process...
Mike Klein
2018-06-19
*
Change how vertex/instance attributes are handled in geometry processors.
Brian Salomon
2018-06-18
*
Make GrPrimitiveProcessor::Attribute a class, hide data members.
Brian Salomon
2018-05-30
*
Revert "Remove ambient clamp hack for analytic shadows."
Jim Van Verth
2018-04-23
*
Remove ambient clamp hack for analytic shadows.
Jim Van Verth
2018-04-19
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
Brian Salomon
2017-12-07
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Minor geometry processor clarification.
Brian Salomon
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Make ShadowRRectOp a non-legacy GrMeshDrawOp
Brian Salomon
2017-07-13
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Fix fast blur for shadow rrects.
Jim Van Verth
2017-04-28
*
Remove exec bit from source files.
Ben Wagner
2017-02-08
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Add shadowrrect geometry processor
Jim Van Verth
2016-11-21