index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
effects
/
GrDitherEffect.h
Commit message (
Expand
)
Author
Age
*
Remove color space xform support from SkSL
Brian Osman
2017-10-23
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
automatically generate clone() methods for SkSL fragment processors
Ethan Nicholas
2017-07-31
*
Remove the now unused GR_PROXY_MOVE macro
Brian Salomon
2017-07-28
*
run skslc output through clang-format
Ethan Nicholas
2017-07-19
*
Revert "Revert "Revert "Revert "Improvements to GPU dither.""""
Brian Salomon
2017-07-19
*
Revert "Revert "Revert "Improvements to GPU dither."""
Brian Salomon
2017-07-18
*
Revert "Revert "Improvements to GPU dither.""
Brian Salomon
2017-07-18
*
Revert "Improvements to GPU dither."
Brian Salomon
2017-07-18
*
Improvements to GPU dither.
Brian Salomon
2017-07-18
*
Re-land of "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-13
*
Revert "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-12
*
converted GrSimpleTextureEffect to sksl
Ethan Nicholas
2017-07-12
*
Re-land "converted GrCircleBlurFragmentProcessor to sksl"
Ethan Nicholas
2017-07-11
*
Revert "converted GrCircleBlurFragmentProcessor to sksl"
Ethan Nicholas
2017-07-10
*
converted GrCircleBlurFragmentProcessor to sksl
Ethan Nicholas
2017-07-07
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
Re-re-land sksl fragment processor support
Ethan Nicholas
2017-06-29
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Remove backend factories
joshualitt
2014-12-04
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-08
*
Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...
reed
2014-07-07
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-07
*
Simple GPU based dithering:
krajcevski
2014-06-19