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GrDitherEffect.cpp
Commit message (
Expand
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Author
Age
*
Stop creating static GrProcessor instances
bsalomon
2015-10-21
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Remove overly complicated GR_CREATE_STATIC_PROCESSOR macro
mdempsky
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
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When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
fix up test create functions
joshualitt
2015-07-08
*
Move GLSL-specific routines/classes to separate glsl directory
jvanverth
2015-06-24
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Remove backend factories
joshualitt
2014-12-04
*
remove proc key
joshualitt
2014-11-25
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Move willUseInputColor check to computeInvariantOutput
egdaniel
2014-10-15
*
Some cleanup in processor header files.
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Goodbye GrEffectRef.
bsalomon
2014-07-08
*
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.
bsalomon
2014-07-08
*
Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...
bsalomon
2014-06-24
*
Stop referencing gl_FragCoord z and w components.
bsalomon
2014-06-20
*
Fix shader code
krajcevski
2014-06-20
*
Simple GPU based dithering:
krajcevski
2014-06-19