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path: root/src/gpu/effects/GrDashingEffect.cpp
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* create and thread batch tracker objectGravatar joshualitt2014-12-03
* First step to moving vertex attributes to the geometryProcessorGravatar joshualitt2014-12-03
* Drawstate on stackGravatar joshualitt2014-11-17
* Push creation of default GP to the callerGravatar joshualitt2014-11-14
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Default geometry processorGravatar joshualitt2014-11-08
* Revert of Default geometry processor (patchset #9 id:160001 of https://codere...Gravatar joshualitt2014-11-07
* Default geometry processorGravatar joshualitt2014-11-07
* Cleanup: Go with SkDebugf instead of GrPrintf.Gravatar tfarina2014-10-31
* Added varying structGravatar joshualitt2014-10-24
* Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...Gravatar joshualitt2014-10-24
* Added varying structGravatar joshualitt2014-10-24
* GP Emit Code takes a structGravatar joshualitt2014-10-22
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Breaking out full program and frag onlyGravatar joshualitt2014-09-17
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* BUG=skia:Gravatar joshualitt2014-09-15
* Initial change to create GeometryProcessorGravatar joshualitt2014-09-04
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-28
* Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patc...Gravatar djsollen2014-08-27
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-27
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
* Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.Gravatar bsalomon2014-07-08
* Fix int to float bug in shader on gpu Dotted Line clGravatar egdaniel2014-07-02
* Add the ability for gpu to render dotted lines (dashed line, 0 on interval, r...Gravatar egdaniel2014-07-02
* Use vertex attributes for dash effect in gpuGravatar egdaniel2014-06-12
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2014-05-20
* Pass in GrContext instead of SkGpuDevice for dashing and Sk2GrPaint conversionGravatar commit-bot@chromium.org2014-05-19
* Fix build error for windows for Dashing CLGravatar commit-bot@chromium.org2014-05-19
* Add Dashing gpu effect for simple dashed linesGravatar commit-bot@chromium.org2014-05-19