Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Remove support in GPU backend for distance vector field. | Brian Salomon | 2017-06-02 |
* | Combine the ambient and spot alphas into the base color | Jim Van Verth | 2017-05-04 |
* | Move the ability to access textures, buffers, and image storages out from GrP... | Brian Salomon | 2017-04-04 |
* | Remove GrFragmentProcessor::computeInvariantOutput | Brian Salomon | 2017-02-13 |
* | Remove exec bit from source files. | Ben Wagner | 2017-02-08 |
* | Add a GM for SkShadowUtils and fix a few issues. | Brian Salomon | 2017-02-01 |
* | Change shadow tessellators to use SkColor and move to util. | Jim Van Verth | 2017-01-30 |
* | Add geometric version of spot shadow | Jim Van Verth | 2017-01-27 |