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GrBitmapTextGeoProc.cpp
Commit message (
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Author
Age
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
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Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
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Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
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fix for uniform view matrix being uploaded but not used
joshualitt
2015-02-12
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Small change to use a GrGeometryProcessor for all BitmapText draw calls
joshualitt
2015-02-11
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GrBatchPrototype
joshualitt
2015-01-28
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Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...
joshualitt
2015-01-28
*
GrBatchPrototype
joshualitt
2015-01-27
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Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chro...
joshualitt
2015-01-27
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GrBatchPrototype
joshualitt
2015-01-26
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Refactor position computation to enable device space "nudge"
robertphillips
2015-01-18
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More changes to bring together path / geo procs
joshualitt
2015-01-14
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Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
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Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
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ViewMatrix uniform upload moved to GeometryProcessor
joshualitt
2014-12-30
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Move ViewMatrix off of drawstate
joshualitt
2014-12-29
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This CL cleans up the last remaining users of localCoordChange on paint
joshualitt
2014-12-22
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initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
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This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
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Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
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Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
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Rename CustomCoordTextureEffect to GrBitmapTextGeoProc.
egdaniel
2014-12-09