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path: root/src/gpu/effects/GrBezierEffect.cpp
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* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
* Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAILGravatar commit-bot@chromium.org2014-04-30
* Unify edge type enums across GrEffect subclasses that clip rendering to a geo...Gravatar commit-bot@chromium.org2014-03-05
* Implement SkColorFilter as a GrGLEffectGravatar commit-bot@chromium.org2013-10-23
* Express (GLSL expression, possibly known value) pairs as a classGravatar commit-bot@chromium.org2013-10-10
* Move VertexBuilder to a GrGLFullShaderBuilder subclassGravatar commit-bot@chromium.org2013-10-04
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
* Mark when effects and programs have vertex codeGravatar commit-bot@chromium.org2013-09-30
* Revert "Add a requiresVertexShader method to GrGLEffect"Gravatar commit-bot@chromium.org2013-09-30
* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Add a requiresVertexShader method to GrGLEffectGravatar commit-bot@chromium.org2013-09-06
* Isolate VertexBuilder from GrGLShaderBuilderGravatar commit-bot@chromium.org2013-08-30
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-08-23
* Pull out Effect Shaders in GPU Path RendererGravatar commit-bot@chromium.org2013-08-22
* Revert "Pull out Effect Shaders in GPU Path Renderer"Gravatar egdaniel@google.com2013-08-22
* Pull out Effect Shaders in GPU Path RendererGravatar commit-bot@chromium.org2013-08-22