Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Address CCPR TODOs now that we are in device space | 2017-10-25 | |
* | Convert geometry shaders to operate in Skia device space | 2017-10-25 | |
* | Remove precision from GrGLSLVaryingHandler | 2017-10-16 | |
* | Refactor CCPR coverage shaders for a vertex impl | 2017-10-16 | |
* | Revert "Refactor CCPR coverage shaders for a vertex impl" | 2017-10-16 | |
* | Refactor CCPR coverage shaders for a vertex impl | 2017-10-15 |