Commit message (Expand) | Author | Age | |
---|---|---|---|
* | CCPR: Initial semi-optimized vertex shader Impl | 2017-12-20 | |
* | CCPR: Don't use instanced draw calls with geometry shaders | 2017-12-11 | |
* | CCPR: Eliminate texel buffers | 2017-12-05 | |
* | Add analytic clip FPs that read from the CCPR atlas | 2017-12-05 | |
* | CCPR: Transform path points before parsing | 2017-11-27 | |
* | Refactor CCPR coverage shaders for a vertex impl | 2017-10-16 | |
* | Revert "Refactor CCPR coverage shaders for a vertex impl" | 2017-10-16 | |
* | Refactor CCPR coverage shaders for a vertex impl | 2017-10-15 | |
* | Use shader based blending to clamp kPlus mode w/F16 | 2017-09-20 | |
* | CCPR: Rewrite path parsing | 2017-09-05 |