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GrAAConvexPathRenderer.cpp
Commit message (
Expand
)
Author
Age
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
*
Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...
bsalomon
2016-07-22
*
Retract PipelineBuilder some more
robertphillips
2016-07-21
*
Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...
bsalomon
2016-07-08
*
Remove fColor from PathRenderer DrawPathArgs struct
robertphillips
2016-07-07
*
Hide more GrBatch Geometry structs.
bsalomon
2016-06-29
*
Use GrShape in GrPathRenderer.
bsalomon
2016-06-24
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Replace targetHasUnifiedMultisampling in GrPB constructor
csmartdalton
2016-06-08
*
Remove GrRenderTarget from GrPipelineBuilder
robertphillips
2016-06-06
*
Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...
robertphillips
2016-06-03
*
Remove clip from GrPipelineBuilder
cdalton
2016-05-12
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Simplify GrDrawBatch uploads and token uage.
bsalomon
2016-04-01
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Modify interface to GrPathUtils::convertCubicToQuads
bsalomon
2016-02-16
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Add Audittrail for path renderers
joshualitt
2016-01-14
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Make onPrepareDraws const
joshualitt
2015-11-30
*
New API for computing optimization invariants.
ethannicholas
2015-11-24
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Reland of add a ClassID function to GrBatch (patchset #1 id:1 of https://code...
reed
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
reed
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
joshualitt
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Remove batchtracker
joshualitt
2015-09-11
*
Clean up some lint complaints
robertphillips
2015-09-03
*
Move PathRenderers to batches folder
joshualitt
2015-09-01