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path: root/src/gpu/SkGpuDevice.cpp
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* GrTextureProducer cleanup, phase one: Bitmap and Image makersGravatar Brian Osman2016-11-28
* Revert "Revert "make it illegal to include SkXfermode.h""Gravatar Mike Reed2016-11-23
* Revert "make it illegal to include SkXfermode.h"Gravatar Greg Daniel2016-11-23
* make it illegal to include SkXfermode.hGravatar Mike Reed2016-11-23
* Support decoding images to multiple formats, depending on usageGravatar Brian Osman2016-11-21
* Add handling for instantiate failure up the call stackGravatar Robert Phillips2016-11-18
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Remove accessRenderTarget call in SkGpuDevice ctorGravatar Robert Phillips2016-11-17
* Revert "Support decoding images to multiple formats, depending on usage"Gravatar Brian Osman2016-11-15
* Support decoding images to multiple formats, depending on usageGravatar Brian Osman2016-11-15
* Compute the correct dst->src rect for bitmap tiles in SkGpuDeviceGravatar Brian Salomon2016-11-14
* Rename SkSourceGammaTreatment to SkDestinationSurfaceColorModeGravatar Brian Osman2016-11-09
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* Remove SkAutoTDeleteArrayGravatar Ben Wagner2016-11-02
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Rename renderTargetContextPriv to priv, and some more leftover DCsGravatar Brian Osman2016-10-27
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Add SkRRectsGaussianEdgeMaskFilterGravatar Robert Phillips2016-10-20
* remove SkErrorGravatar Mike Klein2016-10-13
* Add a src rect to drawImageLattice() APIGravatar msarett2016-09-30
* Add output format properties to SkImageFilter::ContextGravatar brianosman2016-09-22
* Add a transient image filter cache to SkImage::makeWithFilter & PDFGravatar brianosman2016-09-21
* Match Android framework's non-AA point and line offsetGravatar bsalomon2016-09-12
* Two changes:Gravatar brianosman2016-09-12
* Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...Gravatar bsalomon2016-09-07
* Add color gamut xform helpers to GrGLSLShaderBuilderGravatar brianosman2016-09-07
* Revert of Restructure flushing relationship between GrContext, GrDrawingManag...Gravatar bsalomon2016-09-06
* Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...Gravatar bsalomon2016-09-06
* Add a makeDrawContextWithFallback that handles config fallbackGravatar robertphillips2016-09-06
* Add read/write-Pixels to GrDrawContextGravatar robertphillips2016-08-31
* GPU implementation of drawRegion()Gravatar msarett2016-08-25
* Remove pixel config fallback - failing is a better option.Gravatar brianosman2016-08-25
* GPU implementation of drawArc.Gravatar bsalomon2016-08-22
* store info in basedevice, change getter to non-virtual const&Gravatar reed2016-08-20
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
* Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180...Gravatar msarett2016-08-18
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
* Add alpha type to texture producerGravatar brianosman2016-08-18
* Fix computation of clipped src rect when tiling bitmaps in SkGpuDeviceGravatar bsalomon2016-08-17
* pin as texture apiGravatar reed2016-08-17
* Fix tile bitmap code in SkGpuDevice to compute correct local coords.Gravatar bsalomon2016-08-17
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* Remove SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-04