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path: root/src/gpu/SkGpuDevice.cpp
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* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
* Revert "Revert "use GrFPArgs for maskfilters""Gravatar Mike Reed2018-01-20
* Revert "use GrFPArgs for maskfilters"Gravatar Mike Reed2018-01-20
* use GrFPArgs for maskfiltersGravatar Mike Reed2018-01-19
* Remove tonal color from DrawShadow internalsGravatar Jim Van Verth2018-01-19
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Skip calling GrBlurUtils from SkGpuDevice::drawPath when possible.Gravatar Brian Salomon2018-01-04
* Make GrRenderTargetContext::drawPath() use GrShape to identify simplerGravatar Brian Salomon2017-12-20
* Handle invalid mode in SkGpuDevice::drawPoints.Gravatar Brian Salomon2017-12-20
* Prefer fullscreen clears on Qualcomm/GLGravatar Chris Dalton2017-12-12
* Cleanup yes/no enums in GaneshGravatar Chris Dalton2017-11-27
* Remove content area from GrTextureAdjuster.Gravatar Greg Daniel2017-11-02
* Add support for transfer functions to GrColorSpaceXformGravatar Brian Osman2017-10-31
* Have mip status match surface when snapping image from wrapped objectGravatar Greg Daniel2017-10-30
* Add mip support to GrAHardwareBufferImageGeneratorGravatar Greg Daniel2017-10-30
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...Gravatar Brian Salomon2017-10-24
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Add option to create a deferred render target context with mipsGravatar Greg Daniel2017-10-06
* Remove unnecessary code in SkGpuDevice::drawRRectGravatar Brian Osman2017-09-14
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Revert "Remove "content" rect from GrTextureAdjuster."Gravatar Brian Salomon2017-09-07
* Remove "content" rect from GrTextureAdjuster.Gravatar Brian Salomon2017-09-07
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18
* Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...Gravatar Brian Salomon2017-08-18
* Avoid converting drawImage/drawImageRect into drawBitmap callsGravatar Derek Sollenberger2017-08-11
* Remove CHECK_SHOULD_DRAW from SkGpuDeviceGravatar Brian Salomon2017-08-11
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...Gravatar Greg Daniel2017-08-02
* Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...Gravatar Yuqian Li2017-08-01
* Revert "Revert "Add support for semaphores to be inserted on GrContext flush""Gravatar Greg Daniel2017-08-01
* Revert "Add support for semaphores to be inserted on GrContext flush"Gravatar Mike Reed2017-07-22
* Add support for semaphores to be inserted on GrContext flushGravatar Greg Daniel2017-07-22
* clean read/write pixels signatures, augment SkSurface APIGravatar Mike Reed2017-07-21
* Make ShadowRRectOp a non-legacy GrMeshDrawOpGravatar Brian Salomon2017-07-13
* Speculative "fix" for crash in analyzeProcessorsGravatar Robert Phillips2017-06-30
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13