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path: root/src/gpu/GrResourceProvider.h
Commit message (Expand)AuthorAge
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Revert "Use a cached index buffer for triangle fans in GrDefaultPathRenderer."Gravatar Brian Salomon2018-05-01
* Use a cached index buffer for triangle fans in GrDefaultPathRenderer.Gravatar Brian Salomon2018-05-01
* Fix many return-std-move-in-c++11 warningsGravatar Kevin Lubick2018-04-16
* Remove path ranges from gpu.Gravatar Ben Wagner2018-03-29
* Alter GrSurface/GrSurfaceProxy flags to prepare for GrTexture/GrTextureProxy ...Gravatar Robert Phillips2018-03-19
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove routines no longer needed since stripping NVPRGravatar Herb Derby2018-03-05
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* make SkDestinationSurfaceColorMode privateGravatar Cary Clark2018-02-28
* Switch MDB GrContextOptions over to Enable styleGravatar Robert Phillips2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Update GrSemaphore to allow it to only be used once for signaling and once fo...Gravatar Greg Daniel2018-01-09
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Add GrResourceProviderPriv and expose GrGpu in itGravatar Greg Daniel2018-01-05
* Add findOrMakeStaticBuffer method to GrResourceProviderGravatar Chris Dalton2017-12-19
* Add overbudget handling to GrResourceAllocatorGravatar Robert Phillips2017-11-16
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Remove old, unused codeGravatar Brian Osman2017-09-26
* Add ability to remove unique key from proxy and underlying surface.Gravatar Greg Daniel2017-09-26
* Remove unneeded kExact and kNoCreate Flags from GrResouceProviderGravatar Greg Daniel2017-09-25
* Remove pre-attachment of stencil buffersGravatar Robert Phillips2017-09-21
* Add native caching of uniquely keyed GrTextureProxies (take 2)Gravatar Robert Phillips2017-09-21
* Revert "Add native caching of uniquely keyed GrTextureProxies"Gravatar Robert Phillips2017-09-20
* Add native caching of uniquely keyed GrTextureProxiesGravatar Robert Phillips2017-09-20
* Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scrat...Gravatar Greg Daniel2017-09-08
* Remove isMipMapped from GrSurfaceDescGravatar Greg Daniel2017-09-06
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18
* Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...Gravatar Brian Salomon2017-08-18
* Revert "Remove origin field from GrSurface"Gravatar Robert Phillips2017-08-01
* Remove origin field from GrSurfaceGravatar Robert Phillips2017-07-31
* Reduce dependence on GrSurface's origin field (take 3)Gravatar Robert Phillips2017-07-25
* Revert "Reduce dependence on GrSurface's origin field (take 2)"Gravatar Robert Phillips2017-07-25
* Reduce dependence on GrSurface's origin field (take 2)Gravatar Robert Phillips2017-07-25
* Second small fragment from "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-24