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GrResourceProvider.cpp
Commit message (
Expand
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Author
Age
*
Initial texture data is never flipped when uploaded.
Brian Salomon
2018-03-07
*
Remove routines no longer needed since stripping NVPR
Herb Derby
2018-03-05
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a
Brian Salomon
2018-02-13
*
Re-enable explicit GPU resource allocation
Robert Phillips
2018-02-09
*
Switch MDB GrContextOptions over to Enable style
Robert Phillips
2018-02-08
*
Move control of explicit GPU resource allocation to GrContextOptions
Robert Phillips
2018-02-08
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Update GrYUVGenerator to upload to texture vs use writePixels
Greg Daniel
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Add SkSurface_Gpu::MakeWrappedRenderTarget method
Robert Phillips
2018-01-31
*
Funnel most proxy creation through GrProxyProvider
Robert Phillips
2018-01-16
*
Update GrSemaphore to allow it to only be used once for signaling and once fo...
Greg Daniel
2018-01-09
*
Add GrProxyProvider
Robert Phillips
2018-01-08
*
Add findOrMakeStaticBuffer method to GrResourceProvider
Chris Dalton
2017-12-19
*
Fix issues related to backend texture/rendertarget creation
Robert Phillips
2017-11-28
*
Revert "Revert "Make GPU backend triangulate rects such that they are rendere...
Brian Salomon
2017-10-18
*
Revert "Make GPU backend triangulate rects such that they are rendered as tri...
Brian Salomon
2017-10-17
*
Make GPU backend triangulate rects such that they are rendered as tri strips ...
Brian Salomon
2017-10-17
*
Make GrResourceProvider more sk_spified
Brian Salomon
2017-10-16
*
Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""
Brian Salomon
2017-10-09
*
Revert "Disable GL buffer mapping on TSAN/Mac."
Brian Salomon
2017-10-09
*
Disable GL buffer mapping on TSAN/Mac.
Brian Salomon
2017-10-09
*
Try finding exact scratch texture in cache before approx, take 2
Greg Daniel
2017-09-27
*
Remove old, unused code
Brian Osman
2017-09-26
*
Remove fIsMipMapped from GrSurfaceDesc
Greg Daniel
2017-09-26
*
Add ability to remove unique key from proxy and underlying surface.
Greg Daniel
2017-09-26
*
Add some asserts and explict setting of fIsMipMapped
Greg Daniel
2017-09-26
*
Remove unneeded kExact and kNoCreate Flags from GrResouceProvider
Greg Daniel
2017-09-25
*
Guard resource provider path creation methods against abandoned context
Robert Phillips
2017-09-21
*
Don't call GrBuffer::map() in createPatternedIndexBuffer.
Mike Klein
2017-09-21
*
Remove pre-attachment of stencil buffers
Robert Phillips
2017-09-21
*
Add native caching of uniquely keyed GrTextureProxies (take 2)
Robert Phillips
2017-09-21
*
Revert "Add native caching of uniquely keyed GrTextureProxies"
Robert Phillips
2017-09-20
*
Add native caching of uniquely keyed GrTextureProxies
Robert Phillips
2017-09-20
*
Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scrat...
Greg Daniel
2017-09-08
*
Try finding exact scratch texture in cache before approx
Greg Daniel
2017-09-06
*
Remove isMipMapped from GrSurfaceDesc
Greg Daniel
2017-09-06
*
Retract Gr*Priv.h includes a bit
Robert Phillips
2017-08-31
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
*
Remove kDefault_GrSurfaceOrigin
Robert Phillips
2017-08-30
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
Convert NULL and 0 to nullptr.
Ben Wagner
2017-08-28
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