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path: root/src/gpu/GrRenderTargetOpList.cpp
Commit message (Expand)AuthorAge
* Split GrContext into Normal/DDL flavorsGravatar Robert Phillips2018-01-19
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
* Revert "Move resourceProvider accessor to GrContextPriv"Gravatar Hal Canary2018-01-16
* Move resourceProvider accessor to GrContextPrivGravatar Robert Phillips2018-01-16
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Add explicit GPU resource allocation of deferred proxiesGravatar Robert Phillips2017-12-01
* Add "lazy" texture proxiesGravatar Chris Dalton2017-11-30
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-30
* Revert "Make sure to visit clips and dst proxies during gather"Gravatar Chris Dalton2017-11-29
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-29
* Revert "Make sure to visit clips and dst proxies during gather"Gravatar Robert Phillips2017-11-27
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-27
* Delete an opList's clips when it survives a flushGravatar Chris Dalton2017-11-27
* Prepare to enable explicit gpu resource allocation (take 2)Gravatar Robert Phillips2017-11-08
* Revert "Prepare to enable explicit gpu resource allocation"Gravatar Greg Daniel2017-11-08
* Prepare to enable explicit gpu resource allocationGravatar Robert Phillips2017-11-08
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* Make the intervals in GrResourceAllocator use SkArenaAllocGravatar Robert Phillips2017-11-02
* Make deferred upload handling and draw recording be virtual interfaces implem...Gravatar Brian Salomon2017-10-31
* Rename GrOpList::reset to endFlushGravatar Chris Dalton2017-10-04
* Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...Gravatar Brian Osman2017-09-29
* Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defe...Gravatar Brian Osman2017-09-28
* Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instan...Gravatar Brian Osman2017-09-28
* Land scaffolding for explicit MDB resource allocationGravatar Robert Phillips2017-09-14
* Make GrCopySurfaceOp participate in the GrOplist DAGGravatar Robert Phillips2017-09-14
* Reduce stencil buffer clearingGravatar Robert Phillips2017-08-30
* Push full screen clears up to OpListGravatar Robert Phillips2017-08-30
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29
* Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"Gravatar Robert Phillips2017-08-25
* Store discard request on the opList and remove GrDiscardOp (take 2)Gravatar Robert Phillips2017-08-25
* Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.Gravatar Greg Daniel2017-08-24
* Add GrPrepareCallback, always run at the start of flushGravatar Brian Osman2017-08-22
* Add additional logging in GrRenderTargetOpListGravatar Stan Iliev2017-08-16
* Revert "Store discard request on the opList and remove GrDiscardOp"Gravatar Robert Phillips2017-08-09
* Store discard request on the opList and remove GrDiscardOpGravatar Robert Phillips2017-08-09
* Add explicit clear of stencil buffer before opLists that use themGravatar Robert Phillips2017-08-08
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Finish a few MDB TODOsGravatar Robert Phillips2017-06-23
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Update copyOp to split-opList worldGravatar Robert Phillips2017-06-01
* update GrOp printoutsGravatar Robert Phillips2017-06-01
* Update clearOp for split-OpList world (take 3)Gravatar Robert Phillips2017-05-31
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
* Revert "Update clearOp for split-OpList world (take 2)"Gravatar Mike Klein2017-05-26