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GrRenderTargetOpList.cpp
Commit message (
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Author
Age
*
Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...
Brian Osman
2017-09-29
*
Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defe...
Brian Osman
2017-09-28
*
Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instan...
Brian Osman
2017-09-28
*
Land scaffolding for explicit MDB resource allocation
Robert Phillips
2017-09-14
*
Make GrCopySurfaceOp participate in the GrOplist DAG
Robert Phillips
2017-09-14
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
*
Push full screen clears up to OpList
Robert Phillips
2017-08-30
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Add GrPrepareCallback, always run at the start of flush
Brian Osman
2017-08-22
*
Add additional logging in GrRenderTargetOpList
Stan Iliev
2017-08-16
*
Revert "Store discard request on the opList and remove GrDiscardOp"
Robert Phillips
2017-08-09
*
Store discard request on the opList and remove GrDiscardOp
Robert Phillips
2017-08-09
*
Add explicit clear of stencil buffer before opLists that use them
Robert Phillips
2017-08-08
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
Finish a few MDB TODOs
Robert Phillips
2017-06-23
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
Update copyOp to split-opList world
Robert Phillips
2017-06-01
*
update GrOp printouts
Robert Phillips
2017-06-01
*
Update clearOp for split-OpList world (take 3)
Robert Phillips
2017-05-31
*
Convert DstTexture to DstProxy (take 2)
Robert Phillips
2017-05-29
*
Revert "Update clearOp for split-OpList world (take 2)"
Mike Klein
2017-05-26
*
Update clearOp for split-OpList world (take 2)
Robert Phillips
2017-05-25
*
Revert "Update clearOp for split-OpList world"
Robert Phillips
2017-05-18
*
Update clearOp for split-OpList world
Robert Phillips
2017-05-18
*
Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp
Robert Phillips
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Rename finishOpList to finishFlush and call it less frequently
Robert Phillips
2017-05-15
*
Split up opLists (take 3)
Robert Phillips
2017-05-12
*
Setup for another attempt to split up opLists
Robert Phillips
2017-05-11
*
Add debug-only helper methods to get #ops & #clips per opList
Robert Phillips
2017-05-09
*
Make GrSimpleMeshDrawOpHelper consider blend barriers/dst textures for batching.
Brian Salomon
2017-05-04
*
Remove pre-allocated clip space from GrRenderTargetOpList
Robert Phillips
2017-04-26
*
Remove GrResourceProvider & GrGpu pointers from GrRenderTargetOpList
Robert Phillips
2017-04-26
*
Hardwire opList lookAhead & lookBack parameters
Robert Phillips
2017-04-26
*
Rm makeRenderTargetContext in favor of deferred version (take 3)
Robert Phillips
2017-04-25
*
Revert "Split up opLists (take 2)"
Robert Phillips
2017-04-24
*
Split up opLists (take 2)
Robert Phillips
2017-04-24
*
Make InstancedRendering more opList-splitting friendly
Robert Phillips
2017-04-24
*
Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"
Robert Phillips
2017-04-21
*
Rm makeRenderTargetContext in favor of deferred version (take 2)
Robert Phillips
2017-04-21
*
Revert "Split up opLists"
Robert Phillips
2017-04-18
*
Split up opLists
Robert Phillips
2017-04-18
*
Split cleanup changes out of bigger CL (take 2)
Robert Phillips
2017-04-18
*
Revert "Split cleanup changes out of bigger CL"
Mike Klein
2017-04-17
*
Split cleanup changes out of bigger CL
Robert Phillips
2017-04-17
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