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GrRenderTargetContext.cpp
Commit message (
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Author
Age
*
Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals,...
Brian Salomon
2018-01-23
*
Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arc...
Brian Salomon
2018-01-23
*
Remove tonal color from DrawShadow internals
Jim Van Verth
2018-01-19
*
Move resourceProvider accessor to GrContextPriv (take 2)
Robert Phillips
2018-01-16
*
Revert "Move resourceProvider accessor to GrContextPriv"
Hal Canary
2018-01-16
*
Move resourceProvider accessor to GrContextPriv
Robert Phillips
2018-01-16
*
Don't apply coverage aa on image edges when target has msaa.
Brian Salomon
2018-01-16
*
Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."
Greg Daniel
2018-01-12
*
Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.
Brian Salomon
2018-01-12
*
Make GrTextureOp capable of edge antialiasing.
Brian Salomon
2018-01-11
*
Update GrSemaphore to allow it to only be used once for signaling and once fo...
Greg Daniel
2018-01-09
*
Rearrange GRTC::drawPath()
Brian Salomon
2017-12-22
*
Make GrRenderTargetContext::drawPath() use GrShape to identify simpler
Brian Salomon
2017-12-20
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Remove fallback in GrRenderTargetContext for using coverage to draw paths wit...
Brian Salomon
2017-12-15
*
Prefer fullscreen clears on Qualcomm/GL
Chris Dalton
2017-12-12
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Avoid GrEllipseEffect for small radii on devices without 32 bit float.
Brian Salomon
2017-12-05
*
Avoid coverage aa for filled drrects when using msaa.
Brian Salomon
2017-12-04
*
Revert "Revert "Fix rendering of drrects with small circular inner rrects.""
Brian Salomon
2017-12-01
*
Revert "Fix rendering of drrects with small circular inner rrects."
Brian Salomon
2017-12-01
*
Fix rendering of drrects with small circular inner rrects.
Brian Salomon
2017-12-01
*
Revert "Make sure to visit clips and dst proxies during gather"
Chris Dalton
2017-11-29
*
Make sure to visit clips and dst proxies during gather
Chris Dalton
2017-11-29
*
Enable tonal color for shadows by default.
Jim Van Verth
2017-11-20
*
switched GrClipEdge to an enum class
Ethan Nicholas
2017-11-10
*
Update MDB flags to match switches in Chrome & Android
Robert Phillips
2017-11-10
*
renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType
Ethan Nicholas
2017-11-09
*
move parts of SkPoint to SkPointPriv
Cary Clark
2017-11-08
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Revert "Don't use analytic clip FPs when drawing to stencil"
Chris Dalton
2017-11-07
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Allow GrAppliedClip to have >1 clip coverage FP
Chris Dalton
2017-10-31
*
Add mip support to GrAHardwareBufferImageGenerator
Greg Daniel
2017-10-30
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Add GrTextUtils::Target
Brian Salomon
2017-10-30
*
Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...
Brian Salomon
2017-10-24
*
Add hint to SkSurface::MakeRenderTarget that we will use mips
Greg Daniel
2017-10-23
*
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Brian Salomon
2017-10-18
*
Revert "Revert "Make GPU backend triangulate rects such that they are rendere...
Brian Salomon
2017-10-18
*
Revert "Make GPU backend triangulate rects such that they are rendered as tri...
Brian Salomon
2017-10-17
*
Make GPU backend triangulate rects such that they are rendered as tri strips ...
Brian Salomon
2017-10-17
*
Use shader based blending to clamp kPlus mode w/F16
Brian Osman
2017-09-20
*
Make GrCopySurfaceOp participate in the GrOplist DAG
Robert Phillips
2017-09-14
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Pull non-substantive changes out of explicit GPU resource allocation CL
Robert Phillips
2017-09-13
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Improve heuristics for when to use ccpr
Chris Dalton
2017-09-12
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Add rect clip optimization to GrRenderTargetContext::drawTextureAffine
Brian Salomon
2017-09-07
*
Revert "Revert "Add a GrShape::Type value for an inverted empty path""
Brian Salomon
2017-08-31
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