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path: root/src/gpu/GrRenderTargetContext.cpp
Commit message (Expand)AuthorAge
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Avoid GrEllipseEffect for small radii on devices without 32 bit float.Gravatar Brian Salomon2017-12-05
* Avoid coverage aa for filled drrects when using msaa.Gravatar Brian Salomon2017-12-04
* Revert "Revert "Fix rendering of drrects with small circular inner rrects.""Gravatar Brian Salomon2017-12-01
* Revert "Fix rendering of drrects with small circular inner rrects."Gravatar Brian Salomon2017-12-01
* Fix rendering of drrects with small circular inner rrects.Gravatar Brian Salomon2017-12-01
* Revert "Make sure to visit clips and dst proxies during gather"Gravatar Chris Dalton2017-11-29
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-29
* Enable tonal color for shadows by default.Gravatar Jim Van Verth2017-11-20
* switched GrClipEdge to an enum classGravatar Ethan Nicholas2017-11-10
* Update MDB flags to match switches in Chrome & AndroidGravatar Robert Phillips2017-11-10
* renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeTypeGravatar Ethan Nicholas2017-11-09
* move parts of SkPoint to SkPointPrivGravatar Cary Clark2017-11-08
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Don't use analytic clip FPs when drawing to stencil"Gravatar Chris Dalton2017-11-07
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* Allow GrAppliedClip to have >1 clip coverage FPGravatar Chris Dalton2017-10-31
* Add mip support to GrAHardwareBufferImageGeneratorGravatar Greg Daniel2017-10-30
* Add GrTextUtils::TargetGravatar Brian Salomon2017-10-30
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...Gravatar Brian Salomon2017-10-24
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* Make GrCopySurfaceOp participate in the GrOplist DAGGravatar Robert Phillips2017-09-14
* Pull non-substantive changes out of explicit GPU resource allocation CLGravatar Robert Phillips2017-09-13
* Improve heuristics for when to use ccprGravatar Chris Dalton2017-09-12
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Add rect clip optimization to GrRenderTargetContext::drawTextureAffineGravatar Brian Salomon2017-09-07
* Revert "Revert "Add a GrShape::Type value for an inverted empty path""Gravatar Brian Salomon2017-08-31
* Push full screen clears up to OpListGravatar Robert Phillips2017-08-30
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"Gravatar Robert Phillips2017-08-25
* Store discard request on the opList and remove GrDiscardOp (take 2)Gravatar Robert Phillips2017-08-25
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18
* Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...Gravatar Brian Salomon2017-08-18
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Remove accessRenderTarget calls in service of binding stencil bufferGravatar Robert Phillips2017-08-10
* Revert "Store discard request on the opList and remove GrDiscardOp"Gravatar Robert Phillips2017-08-09
* Store discard request on the opList and remove GrDiscardOpGravatar Robert Phillips2017-08-09
* Add explicit clear of stencil buffer before opLists that use themGravatar Robert Phillips2017-08-08
* Add GrDebugMarkerOpGravatar Robert Phillips2017-08-08