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path: root/src/gpu/GrProxyProvider.cpp
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* Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Make GPU cache invalidation SkMessageBus messages go to one GrContext.Gravatar Brian Salomon2018-07-11
* Fix instantiation of partially lazy proxiesGravatar Robert Phillips2018-06-26
* ccpr: Use lazy proxies with GrCCAtlasGravatar Chris Dalton2018-06-18
* Fix IsFunctionallyExactGravatar Robert Phillips2018-06-13
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Don't allow ganesh to allocate mip maps for wrapped textures.Gravatar Greg Daniel2018-04-16
* Don't create lazy proxys if their width/height is greater than max tex sizeGravatar Greg Daniel2018-04-12
* Don't add change listeners to pixelRefs in DDL modeGravatar Robert Phillips2018-03-20
* Alter GrSurface/GrSurfaceProxy flags to prepare for GrTexture/GrTextureProxy ...Gravatar Robert Phillips2018-03-19
* Add promise images for deferred instantiation of wrapped gpu texturesGravatar Greg Daniel2018-03-09
* Delazify wrapped backend textures/render target proxiesGravatar Brian Salomon2018-03-08
* Make ProxyUtils::MakeTextureProxyFromData use wrapped textures when origin is...Gravatar Brian Salomon2018-03-07
* Rename wrap backend tex/rt methods on GrProxyProviderGravatar Brian Salomon2018-03-07
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Add checks for failed SkImageInfo2GrPixelConfig callsGravatar Greg Daniel2018-02-21
* Update createWrappedRenderTargetProxy with BackendTex to use lazy proxiesGravatar Greg Daniel2018-02-21
* Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.Gravatar Greg Daniel2018-02-20
* Change createWrappedTextureProxy for render targets to use lazy proxies.Gravatar Greg Daniel2018-02-20
* When creating emptyp MipMap proxies, don't instantiate them immediately. Atte...Gravatar Greg Daniel2018-02-15
* Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiat...Gravatar Greg Daniel2018-02-14
* Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them i...Gravatar Greg Daniel2018-02-14
* Revert "When creating emptyp MipMap proxies, don't instantiate them immediate...Gravatar Greg Daniel2018-02-14
* When creating emptyp MipMap proxies, don't instantiate them immediately.Gravatar Greg Daniel2018-02-14
* Make fully lazy proxies possess an originGravatar Robert Phillips2018-02-13
* Remove unused code resulted from deleting DeferredTextureImageGravatar Greg Daniel2018-02-10
* Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...Gravatar Greg Daniel2018-02-08
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Add function to GrProxyProvider to lazily upload mip map dataGravatar Greg Daniel2018-02-07
* Remove SK_DISABLE_DEFERRED_PROXIES define through codeGravatar Greg Daniel2018-02-05
* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Have lazy proxies keep their callbacks around and clean up their lambdas in t...Gravatar Greg Daniel2018-02-01
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* Add ref counted wrapped around GrTexture ReleaseProcGravatar Greg Daniel2018-01-30
* Add createTextureProxy function to ProxyProvider that takes an SkImageGravatar Greg Daniel2018-01-29
* Add return value to doLazyInstantiation to know if it succeedes.Gravatar Greg Daniel2018-01-24
* Add lazy proxy's for wrapping backend texturesGravatar Greg Daniel2018-01-24
* Add explicit abandoned flag to the GrProxyProviderGravatar Robert Phillips2018-01-19
* Remove GrSurfaceProxy::MakeWrapped (take 2)Gravatar Robert Phillips2018-01-17