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GrPathUtils.cpp
Commit message (
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Author
Age
*
Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix
Chris Dalton
2017-08-28
*
Add a GrCCPRGeometry file
Chris Dalton
2017-08-28
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-23
*
Revert "Fix artifacts on tiny stroked paths scaled up a lot."
Robert Phillips
2017-08-23
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-22
*
CCPR: Process quadratic flat edges without soft msaa
Chris Dalton
2017-08-07
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-20
*
Convert SkClassifyCubic to double precision
Chris Dalton
2017-06-12
*
Fix loopIndex in chopCubicAtLoopIntersection
Chris Dalton
2017-06-09
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
Brian Osman
2017-06-09
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-09
*
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
Brian Osman
2017-06-07
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-07
*
Use more stable root finding methods for cubics
Christopher Dalton
2017-06-06
*
Pre-clamp path tolerance
Brian Osman
2017-05-09
*
Fix missing tolerance in GrPathUtils::worstCasePointCount
Robert Phillips
2017-04-18
*
Improve accuracy of cubic classification
Chris Dalton
2017-04-14
*
Fix cubic KLM solving
csmartdalton
2017-04-12
*
Find cubic KLM functionals directly
csmartdalton
2017-03-23
*
Generaly Fixes to gpu bezier code
Greg Daniel
2017-03-14
*
SkScalarMul is deprecated
Mike Reed
2017-02-14
*
Simplify k.w calculation in getConicKLM.
Dean McNamee
2017-01-13
*
Some assert fixes for running the Fuzzer sample in GPU mode.
senorblanco
2016-08-19
*
Remove a useless call: Calling lineVec.dot(qPts[0])
jcgregorio
2016-08-11
*
SkLeanWindows.h: #include "Windows.h" fewer places
halcanary
2016-06-07
*
Force values to 0.0f in QuadUVMatrix::set
robertphillips
2016-03-01
*
Modify interface to GrPathUtils::convertCubicToQuads
bsalomon
2016-02-16
*
Loosen check for zero vectors in GrPathUtils::convert_noninflect_cubic_to_quads
robertphillips
2015-12-08
*
SkPath::Direction serves two masters:
reed
2015-06-10
*
Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...
reed
2015-05-12
*
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...
reed
2015-05-12
*
stop calling SkScalarDiv
reed
2015-05-12
*
Fix to check for inf when generating quadratic points
egdaniel
2015-02-25
*
Add conic support to Default and AAConvex path redender.
egdaniel
2015-01-05
*
Extract cubic classification from gpu into geometry
caryclark
2014-12-12
*
Check for degenerate edges in cubic->quad conversion called by convex path re...
bsalomon
2014-06-19
*
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
robertphillips
2014-06-02
*
Rename SkMatrix::get(Max|Min)Stretch to get(Min|Max)Scale
commit-bot@chromium.org
2014-05-20
*
SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.h
commit-bot@chromium.org
2014-03-28
*
deprecate SkScalarRound (and its ilk), use SkScalarRound[ToInt,ToScalar]. #de...
reed@google.com
2013-12-17
*
remove SK_SCALAR_IS_[FLOAT,FIXED] and assume floats
reed@google.com
2013-12-17
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-12-05
*
Simplify matrix generation for convex path renderer
commit-bot@chromium.org
2013-12-04
*
remove SkFloatToScalar macro
commit-bot@chromium.org
2013-11-25
*
Pull out Effect Shaders in GPU Path Renderer
commit-bot@chromium.org
2013-08-22
*
Revert "Pull out Effect Shaders in GPU Path Renderer"
egdaniel@google.com
2013-08-22
*
Pull out Effect Shaders in GPU Path Renderer
commit-bot@chromium.org
2013-08-22
*
Move gpu conic calculations to GrPathUtils
commit-bot@chromium.org
2013-08-20
*
Add direct bezier cubic support for GPU shaders
commit-bot@chromium.org
2013-08-20
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