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GrPathRendererChain.cpp
Commit message (
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Author
Age
*
Move resourceProvider accessor to GrContextPriv (take 2)
Robert Phillips
2018-01-16
*
Revert "Move resourceProvider accessor to GrContextPriv"
Hal Canary
2018-01-16
*
Move resourceProvider accessor to GrContextPriv
Robert Phillips
2018-01-16
*
Setup CCPR testing with GrMockContext
Chris Dalton
2017-11-06
*
Enable CCPR for volatile paths
Chris Dalton
2017-10-17
*
Revert "Enable coverage counting path rendering except on Android framework"
Chris Dalton
2017-10-09
*
Enable coverage counting path rendering except on Android framework
Chris Dalton
2017-10-07
*
Revert "Enable coverage counting path rendering on non-Android"
Jim Van Verth
2017-09-29
*
Enable coverage counting path rendering on non-Android
Chris Dalton
2017-09-29
*
Shrink GrDrawOpAtlases when no longer needed, take 2.
Jim Van Verth
2017-09-26
*
Revert "Shrink GrDrawOpAtlases when no longer needed"
Jim Van Verth
2017-09-22
*
Shrink GrDrawOpAtlases when no longer needed
Jim Van Verth
2017-09-22
*
Improve heuristics for when to use ccpr
Chris Dalton
2017-09-12
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Improve GrPathRendererChain heuristics"
Chris Dalton
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Move several GrContextOptions fields behind GR_TEST_UTILS
Brian Osman
2017-08-30
*
Make AA hairline renderer non-optional
Brian Osman
2017-08-30
*
Always include the default path renderer in the chain
Brian Osman
2017-08-29
*
Coverage counting path renderer
Chris Dalton
2017-07-14
*
Update minimum non-ES OpenGL spec to 2.0.
Brian Salomon
2017-05-08
*
Remove support for GLs without separate stencil.
Brian Salomon
2017-05-08
*
Rename GrAADistanceFieldPathRenderer to GrSmallPathRenderer
Jim Van Verth
2017-03-16
*
Remove PLS path renderer
Brian Salomon
2017-03-06
*
Add path renderer options to viewer GUI
Brian Osman
2017-03-01
*
Add the ability to enable/disable GPU path renderers
csmartdalton
2017-02-22
*
Revert "Quality and performance fixes for AA tessellating path renderer."
Stephan White
2017-01-03
*
Quality and performance fixes for AA tessellating path renderer.
Stephen White
2017-01-03
*
move src/gpu/batches -> src/gpu/ops
Brian Salomon
2016-12-16
*
Remove antialias axis from GrPathRendererChain::DrawType
Brian Salomon
2016-12-13
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Add optional sw generated path coverage mask caching
bsalomon
2016-09-21
*
Add GrContextOptions flag to disable distance field path renderer.
bsalomon
2016-09-15
*
Disable MSAAPathRender for Android Framework builds
robertphillips
2016-09-01
*
Screenspace AA tessellated GPU path rendering.
senorblanco
2016-08-31
*
Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 ...
senorblanco
2016-08-31
*
Screenspace AA tessellated GPU path rendering.
senorblanco
2016-08-31
*
Use GrShape in GrPathRenderer.
bsalomon
2016-06-24
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Make GrPathRenderer only support fills for path stenciling
bsalomon
2016-05-05
*
added GrMSAAPathRenderer
ethannicholas
2016-05-02
*
Revert of added GrMSAAPathRenderer (patchset #9 id:160001 of https://coderevi...
ethannicholas
2016-04-04
*
added GrMSAAPathRenderer
ethannicholas
2016-04-04
*
Revert of added GrMSAAPathRenderer (patchset #8 id:140001 of https://coderevi...
ethannicholas
2016-04-04
*
added GrMSAAPathRenderer
ethannicholas
2016-04-04
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
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