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GrOvalRenderer.cpp
Commit message (
Expand
)
Author
Age
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Simplify GrDrawBatch uploads and token uage.
bsalomon
2016-04-01
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
Circle GP/batch housecleaning
bsalomon
2016-03-08
*
Hide GrPipelineBuilder from GrOvalRenderer
robertphillips
2016-02-25
*
Hide GrDrawTarget from GrOvalRenderer
robertphillips
2016-02-24
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Roll back ellipse logic for now. This was (probably) still wrong.
brianosman
2016-02-14
*
Put back the 0.5 bias in the shader. Only adjust the radii for the geometry, ...
brianosman
2016-02-12
*
Remove the 0.5 bias from the ellipse edge function. This makes coverage drop ...
brianosman
2016-02-12
*
Switch to vertex colors rather than uniforms for color in Ellipse/Circle/RRec...
brianosman
2016-02-11
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Remove two varieties of drawNonAARect from GrDrawTarget
joshualitt
2016-01-13
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Make onPrepareDraws const
joshualitt
2015-11-30
*
New API for computing optimization invariants.
ethannicholas
2015-11-24
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Reland of add a ClassID function to GrBatch (patchset #1 id:1 of https://code...
reed
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
reed
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
joshualitt
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Remove batchtracker
joshualitt
2015-09-11
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
*
Standardize BW to NonAA
joshualitt
2015-08-21
*
Create separate entry points for the various flavors of drawRect
joshualitt
2015-08-21
*
Privatize GrBatch subclass overrides
bsalomon
2015-08-18
*
Make GrVertexBatch objects hold their own draws during GrDrawTarget flush
bsalomon
2015-08-17
*
Split GrDrawBatch and GrVertexBatch into their own files
bsalomon
2015-08-13
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