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GrOptDrawState.cpp
Commit message (
Expand
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Author
Age
*
Add XferProcessor factory in GrPaint and GrDrawState.
egdaniel
2014-12-03
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Don't use NULL GrOptDrawState to indicate that draw should be skipped.
bsalomon
2014-11-20
*
dstCopy on optdrawstate
joshualitt
2014-11-20
*
Small cleanups after GrDrawState/GrOptDrawState base class elimination.
bsalomon
2014-11-19
*
scissor state on optstate
joshualitt
2014-11-19
*
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
bsalomon
2014-11-19
*
Use DrawStates ProcOptInfo when creating the Optimized Draw State.
egdaniel
2014-11-17
*
Push creation of default GP to the caller
joshualitt
2014-11-14
*
Add GrProcOptInfo class to track various output information for color and cov...
egdaniel
2014-11-13
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
remove separate color from coverage
joshualitt
2014-11-11
*
Remove cached OptDrawState from GrDrawState.
egdaniel
2014-11-11
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
OptState owns program descriptor
joshualitt
2014-10-28
*
Add check to see if we need to remove fixed funciton VA in OptDrawState
egdaniel
2014-10-21
*
Move willUseInputColor check to computeInvariantOutput
egdaniel
2014-10-15
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Store color and coverage stages in a single array in GrOptDrawState.
egdaniel
2014-10-09
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-08
*
Fix conditional check when copying coverage stages in ODS
egdaniel
2014-10-08
*
Delay copying effects from DS or ODS till end of creating ODS
egdaniel
2014-10-08
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Make createOptDrawState return NULL if we would end up not drawing
egdaniel
2014-10-07
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Split GrDrawState and GrOptDrawState into separate classes and remove base cl...
egdaniel
2014-09-26
*
Remove unused fRequiresVertexShader data member from OptDrawState
egdaniel
2014-09-23
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Calculate stage stats in GrOptDrawState
egdaniel
2014-09-17
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Create an optimized draw state but not hooked in yet to gpu pipeline
egdaniel
2014-09-15