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path: root/src/gpu/GrOptDrawState.cpp
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* Don't use NULL GrOptDrawState to indicate that draw should be skipped.Gravatar bsalomon2014-11-20
* dstCopy on optdrawstateGravatar joshualitt2014-11-20
* Small cleanups after GrDrawState/GrOptDrawState base class elimination.Gravatar bsalomon2014-11-19
* scissor state on optstateGravatar joshualitt2014-11-19
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Use DrawStates ProcOptInfo when creating the Optimized Draw State.Gravatar egdaniel2014-11-17
* Push creation of default GP to the callerGravatar joshualitt2014-11-14
* Add GrProcOptInfo class to track various output information for color and cov...Gravatar egdaniel2014-11-13
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* remove separate color from coverageGravatar joshualitt2014-11-11
* Remove cached OptDrawState from GrDrawState.Gravatar egdaniel2014-11-11
* Default geometry processorGravatar joshualitt2014-11-08
* Revert of Default geometry processor (patchset #9 id:160001 of https://codere...Gravatar joshualitt2014-11-07
* Default geometry processorGravatar joshualitt2014-11-07
* OptState owns program descriptorGravatar joshualitt2014-10-28
* Add check to see if we need to remove fixed funciton VA in OptDrawStateGravatar egdaniel2014-10-21
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...Gravatar joshualitt2014-10-10
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Store color and coverage stages in a single array in GrOptDrawState.Gravatar egdaniel2014-10-09
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Fix conditional check when copying coverage stages in ODSGravatar egdaniel2014-10-08
* Delay copying effects from DS or ODS till end of creating ODSGravatar egdaniel2014-10-08
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Make createOptDrawState return NULL if we would end up not drawingGravatar egdaniel2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Split GrDrawState and GrOptDrawState into separate classes and remove base cl...Gravatar egdaniel2014-09-26
* Remove unused fRequiresVertexShader data member from OptDrawStateGravatar egdaniel2014-09-23
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Calculate Primary and Secondary output types in the GrOptDrawStateGravatar egdaniel2014-09-22
* Calculate stage stats in GrOptDrawStateGravatar egdaniel2014-09-17
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...Gravatar egdaniel2014-09-16
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Create an optimized draw state but not hooked in yet to gpu pipelineGravatar egdaniel2014-09-15