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path: root/src/gpu/GrGpu.cpp
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* Add mipmap loading to Vulkan.Gravatar jvanverth2016-04-29
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...Gravatar jvanverth2016-04-20
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
* Add optional data parameter to createBufferGravatar cdalton2016-04-19
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Remove ownership parameter from GrResourceProvider::wrapBackendTextureAsRende...Gravatar kkinnunen2016-04-01
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Add unit test for vertex attribute count.Gravatar bsalomon2016-03-23
* Make max number of vertex attributes be checked dynamicallyGravatar bsalomon2016-03-23
* Update how we send draws to gpu backend to reduce state setting.Gravatar egdaniel2016-03-17
* detach -> releaseGravatar mtklein2016-03-16
* Don't allow nullptr in texels array params (unless using a transfer buffer).Gravatar bsalomon2016-03-09
* Add "sample locations" feature to GrProcessorGravatar cdalton2016-03-07
* Revert of Don't allow nullptr in texels array params (unless using a transfer...Gravatar bsalomon2016-03-04
* Don't allow nullptr in texels array params (unless using a transfer buffer).Gravatar bsalomon2016-03-04
* Creating functions for uploading a mipmapped texture.Gravatar cblume2016-02-26
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Add wrapBackendTextureAsRenderTarget APIGravatar ericrk2016-02-24
* Add GrGpu support for Vulkan command buffer flushGravatar jvanverth2016-02-17
* There is an unused rowBytes parameter being passed along.Gravatar cblume2016-02-16
* Workaround for bug in Tegra 3 when uploading to a render targetGravatar bsalomon2016-02-16
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Cleaning up trailing spaces and typos.Gravatar cblume2016-01-26
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* More framework support for TransferBuffersGravatar jvanverth2016-01-05
* Add fExternalFormatForTexImage to GrGLGpu::ConfigEntry. Use it in GrGLGpu::up...Gravatar bsalomon2015-12-17
* Add transfer buffer support.Gravatar jvanverth2015-12-03
* Revert of Add transfer buffer support. (patchset #9 id:160001 of https://code...Gravatar egdaniel2015-12-03
* Add transfer buffer support.Gravatar jvanverth2015-12-02
* Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into...Gravatar bsalomon2015-10-29
* Remove min texture size supportGravatar bsalomon2015-10-28
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-20
* Revert recent CLs around GrTextureMaker/GrTextureParamsAdjusterGravatar Brian Salomon2015-10-19
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-19
* Revert of Rewrite GrTextureMaker to disentangle bitmap case from base class a...Gravatar egdaniel2015-10-16
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-16
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* wire up incNumDrawsGravatar joshualitt2015-09-09
* Remove GrGpuTraceMarker hooks until we rethink the designGravatar joshualitt2015-09-01
* Various minor cross-platform changesGravatar jvanverth2015-09-01