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gpu
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GrFragmentProcessor.cpp
Commit message (
Expand
)
Author
Age
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Re-land of "eliminated GrGLSLExpr".
Ethan Nicholas
2017-05-08
*
Revert "Revert "Revert "eliminated GrGLSLExpr"""
Ethan Nicholas
2017-05-04
*
Allow TextureSamplers to have null GrTexture pointer
Robert Phillips
2017-05-03
*
Revert "Revert "eliminated GrGLSLExpr""
Ethan Nicholas
2017-05-03
*
Revert "eliminated GrGLSLExpr"
Brian Salomon
2017-05-02
*
eliminated GrGLSLExpr
Ethan Nicholas
2017-05-02
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Renames of processor analysis-related classes and method.
Brian Salomon
2017-03-30
*
Split GrPipelineInput into separate color and coverage types, the latter of w...
Brian Salomon
2017-03-27
*
Add Swizzle FP, and remove swizzle logic from GrConfigConversionEffect
Brian Osman
2017-03-22
*
Support premul/unpremul of F16 during read/writePixels
Brian Osman
2017-03-22
*
Remove component flags from GrPipelineInput.
Brian Salomon
2017-02-14
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Use new fragment processor optimization queries.
Brian Salomon
2017-02-10
*
Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulA...
Brian Salomon
2017-01-28
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Stop tracking whether GrFragmentProcessors read their input
Brian Salomon
2017-01-23
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Rename GrProcOptInfo::addProcessors to analyzeProcessors
Brian Salomon
2017-01-18
*
Revert "Continue making Ganesh use absolute texture coordinates"
Joe Gregorio
2017-01-17
*
Continue making Ganesh use absolute texture coordinates
Robert Phillips
2017-01-17
*
Simplify GrProcOptInfo initialization.
Brian Salomon
2017-01-17
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
remove xfermode from public api
Mike Reed
2016-10-28
*
Make addTexture/BufferAccess on GrProcessor non-virtual
Brian Salomon
2016-10-28
*
GrConstColorProcessor uses 4f colors in the destination space
Brian Osman
2016-10-26
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove ability to skip coord transform comparison in pipeline comparison.
bsalomon
2016-09-12
*
Push usage of GrColor4f into OverrideInput
brianosman
2016-09-08
*
GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-08-01
*
Revert of GrFP can express distance vector field req., program builder decla...
mtklein
2016-07-30
*
GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-07-29
*
SkLS now accepting nullptr for diffuse shader and normal source, now accurate...
dvonbeck
2016-07-20
*
Fixed crash when RunInSeriesFP's color input is nil
dvonbeck
2016-07-06
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Implement texel buffers
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Replace fWillReadFragmentPosition with a bitfield
cdalton
2016-02-26
*
Add more specialized fragment builders
cdalton
2016-02-18
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