Commit message (Expand) | Author | Age | ||
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* | Add GrShaderFlags enum | 2016-02-11 | ||
* | Clean up GrGLSLFragmentProcessor-derived classes | 2016-02-03 | ||
* | Create GLSLUniformHandler class for gpu backend | 2015-12-03 | ||
* | Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. | 2015-11-18 | ||
* | Rename some processor functions from GL to GLSL | 2015-11-13 | ||
* | Make all GrFragmentProcessors GL independent. | 2015-11-13 | ||
* | Move all ShaderBuilder files to GLSL | 2015-11-11 | ||
* | Create GLSL base class for ProgramDataManager | 2015-10-28 | ||
* | Use child processors to implement compose color filter. | 2015-09-29 | ||
* | Make skpaint->grpaint flow work for composing draws (verts and atlas) | 2015-09-28 | ||
* | Move GrFragmentProcessor implementation to its own cpp file | 2015-09-22 |