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path: root/src/gpu/GrDrawTarget.cpp
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* Initial support for GL_NV_path_renering. Experimental, there are still some i...Gravatar bsalomon@google.com2012-06-28
* plumb SkInstCnt to all subclasses of GrRefCntGravatar reed@google.com2012-06-26
* Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions.Gravatar tomhudson@google.com2012-06-25
* Simplify vertex layout bitfields by making Position-as-texcoords theGravatar tomhudson@google.com2012-06-25
* Towards NV path renderingGravatar bsalomon@google.com2012-06-11
* Search and replace change. Some Gr enum value names didn't have a "Gr" in the...Gravatar bsalomon@google.com2012-06-06
* fix warnings on Mac in src/gpu and include/gpuGravatar caryclark@google.com2012-06-06
* Plumbing to propagate save & restore from SkCanvas down to GrContext & lowerGravatar robertphillips@google.com2012-05-23
* Remove tesselated path renderer and supporting code, glu, and libtess targetGravatar bsalomon@google.com2012-05-11
* Added gpu AA clipping to old shader pathGravatar robertphillips@google.com2012-05-01
* Bumped num stages to 4 in preparation for AA clippingGravatar robertphillips@google.com2012-04-27
* Add assert to catch circular drawing higher up the call stack.Gravatar bsalomon@google.com2012-03-30
* Make fewer copies when using GrDrawTarget::AutoStateRestoreGravatar bsalomon@google.com2012-03-30
* Don't look at current vertex layout when vertex source hasn't been setGravatar bsalomon@google.com2012-03-29
* Reland 3503 with fixGravatar bsalomon@google.com2012-03-27
* Revert 3503Gravatar bsalomon@google.com2012-03-27
* Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDra...Gravatar bsalomon@google.com2012-03-27
* Add GrDrawTarget::drawIndexedInstance, use in default text context.Gravatar bsalomon@google.com2012-03-20
* Convert SkMatrix::I() assignments to SkMatrix::reset() callsGravatar bsalomon@google.com2012-03-20
* Revert r3435, no perf winGravatar bsalomon@google.com2012-03-19
* inline GrDrawTarget::copyDrawStateGravatar bsalomon@google.com2012-03-19
* Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx...Gravatar bsalomon@google.com2012-03-13
* Change interface on GrDrawTarget to reserve vtx/idx space at same timeGravatar bsalomon@google.com2012-03-13
* Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when s...Gravatar bsalomon@google.com2012-01-18
* Attempt to reland 3054Gravatar bsalomon@google.com2012-01-17
* Revert r3054 for failing testsGravatar bsalomon@google.com2012-01-17
* Add constant coverage to GrDrawStateGravatar bsalomon@google.com2012-01-17
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* Compile time vertex layout masksGravatar bsalomon@google.com2011-12-15
* Access sampler matrices directly, cleanup GrSamplerState::reset()sGravatar bsalomon@google.com2011-12-12
* Cleanup of r2830.Gravatar bsalomon@google.com2011-12-09
* Revert 2830 and 2831.Gravatar bsalomon@google.com2011-12-08
* Make GrDrawState a real class with getters and settersGravatar bsalomon@google.com2011-12-08
* Prep #1 for making GrDrawState a classGravatar bsalomon@google.com2011-12-06
* Remove allocated size vs content size in texturesGravatar bsalomon@google.com2011-11-15
* Do writepixels alpha-premul using gpuGravatar bsalomon@google.com2011-11-11
* Filter out draws to non-PMA configs that won't blend correctlyGravatar bsalomon@google.com2011-11-10
* [GPU] Add explicit byte order and PM vs. UPM 8888 configsGravatar bsalomon@google.com2011-11-07
* consolidate debug draw param checking codeGravatar bsalomon@google.com2011-11-07
* Fix pure virtual call from destructor and turn VertBench back onGravatar bsalomon@google.com2011-10-28
* Extract GrDrawTarget::DrState into independent GrDrawState struct.Gravatar tomhudson@google.com2011-10-27
* Don't use GrDrawTarget's AA state bit to convey whether to do custom-aaGravatar bsalomon@google.com2011-10-27
* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12