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GrDrawState.h
Commit message (
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Author
Age
*
Move ViewMatrix off of drawstate
joshualitt
2014-12-29
*
removing coord change matrices
joshualitt
2014-12-29
*
Remove coordchanges from drawstate
joshualitt
2014-12-29
*
This CL cleans up the last remaining users of localCoordChange on paint
joshualitt
2014-12-22
*
Add XP to handle the cases where we disable color write.
egdaniel
2014-12-22
*
Add Coverage Drawing XP
egdaniel
2014-12-17
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-09
*
Revert of Make all blending up to GrOptDrawState be handled by the xp/xp fact...
egdaniel
2014-12-08
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-08
*
Add XferProcessor factory in GrPaint and GrDrawState.
egdaniel
2014-12-03
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Small cleanups after GrDrawState/GrOptDrawState base class elimination.
bsalomon
2014-11-19
*
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
bsalomon
2014-11-19
*
Drawstate on stack
joshualitt
2014-11-17
*
Use DrawStates ProcOptInfo when creating the Optimized Draw State.
egdaniel
2014-11-17
*
Add GrProcOptInfo class to track various output information for color and cov...
egdaniel
2014-11-13
*
Add isUnblended query to GrDrawState.
egdaniel
2014-11-11
*
remove separate color from coverage
joshualitt
2014-11-11
*
Remove cached OptDrawState from GrDrawState.
egdaniel
2014-11-11
*
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
bsalomon
2014-11-03
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
*
cleanup reentrance logic in CMM
joshualitt
2014-10-29
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
Revert of Clip mask manager sets stencil on draw type (patchset #3 id:40001 o...
joshualitt
2014-10-27
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
Split GrFragmentProcessor into its own header
bsalomon
2014-10-15
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
gl programs rewrite
joshualitt
2014-10-09
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-08
*
Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...
joshualitt
2014-10-07
*
gl programs rewrite
joshualitt
2014-10-07
*
Make createOptDrawState return NULL if we would end up not drawing
egdaniel
2014-10-07
*
Split GrDrawState and GrOptDrawState into separate classes and remove base cl...
egdaniel
2014-09-26
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Move IOType to GrGpuRef and rename that to GrIORef. Template GrPendingIORef o...
bsalomon
2014-09-19
*
Rename GrProgramResource to GrGpuResourceRef
bsalomon
2014-09-17
*
Make templated GrProgramTResource subclass of GrProgramResource
bsalomon
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
*
Create an optimized draw state but not hooked in yet to gpu pipeline
egdaniel
2014-09-15
*
Make GrDrawState and GrEffectStage use the pending io/exec ref mechanisms.
bsalomon
2014-09-05
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