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path: root/src/gpu/GrDrawState.cpp
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* Force input coverage to be only a byte in gpu shaders.Gravatar egdaniel2014-11-03
* Add Geometry processor to srcAlphaWillBeOne check.Gravatar egdaniel2014-10-28
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...Gravatar joshualitt2014-10-10
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Fix restore in AVMR to have correct coverage count.Gravatar egdaniel2014-10-09
* gl programs rewriteGravatar joshualitt2014-10-09
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...Gravatar joshualitt2014-10-07
* gl programs rewriteGravatar joshualitt2014-10-07
* Make createOptDrawState return NULL if we would end up not drawingGravatar egdaniel2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Split GrDrawState and GrOptDrawState into separate classes and remove base cl...Gravatar egdaniel2014-09-26
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Calculate Primary and Secondary output types in the GrOptDrawStateGravatar egdaniel2014-09-22
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...Gravatar egdaniel2014-09-16
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Create an optimized draw state but not hooked in yet to gpu pipelineGravatar egdaniel2014-09-15
* Make GrDrawState and GrEffectStage use the pending io/exec ref mechanisms.Gravatar bsalomon2014-09-05
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Don't take a ref on GP in AutoEffectRestore.Gravatar bsalomon2014-09-05
* Change behavior of GrDS::AutoEffectRestort wrt GPs.Gravatar bsalomon2014-09-05
* Initial change to create GeometryProcessorGravatar joshualitt2014-09-04
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-28
* Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patc...Gravatar djsollen2014-08-27
* Make setVertexAttribs in GrDrawState take a stride parameter.Gravatar egdaniel2014-08-27
* Create Read-only Base class for GrDrawState that holds data members and gettersGravatar egdaniel2014-08-26
* Store vertex size in DrawState when setVertexAttribs is calledGravatar egdaniel2014-08-22
* Remove State struct from GrDrawStateGravatar egdaniel2014-08-21
* Fix srcAlpaWillBeOne() for coverage drawingGravatar bsalomon2014-08-18
* Add an opaqueness hint to GrDrawState.Gravatar bsalomon2014-08-08
* Create struct in GrDrawState to hold key DrawState data.Gravatar egdaniel2014-08-06
* Move functions from GrDrawState.h to GrDrawState.cpp and delete unused functi...Gravatar bsalomon2014-08-05
* Remove kDisableBlend_BlendOptFlag as it is no longer neededGravatar egdaniel2014-07-30
* Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromi...Gravatar egdaniel2014-07-29
* Remove gpu support for willUseHWAALines.Gravatar egdaniel2014-07-29
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-21
* Cache the return values of getBlendOpts in GrDrawStateGravatar egdaniel2014-07-18
* Remove use of GrEffectRef from draw state and below.Gravatar bsalomon2014-07-07
* Remove GrDrawState::CommonStateGravatar bsalomon2014-07-07
* Apply hairline optimization only if the path renderer wants itGravatar commit-bot@chromium.org2013-11-22
* Revert "Do not apply hairline optimization for paths if nv_path_rendering is ...Gravatar bsalomon@google.com2013-11-08
* Do not apply hairline optimization for paths if nv_path_rendering is usedGravatar commit-bot@chromium.org2013-11-08
* Implement SkColorFilter as a GrGLEffectGravatar commit-bot@chromium.org2013-10-23
* Replace uses of GR_DEBUGCODE by SkDEBUGCODE.Gravatar commit-bot@chromium.org2013-09-06