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gpu
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GrDefaultPathRenderer.cpp
Commit message (
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Author
Age
*
Remove GrPath typedef
bsalomon@google.com
2012-04-27
*
Make fewer copies when using GrDrawTarget::AutoStateRestore
bsalomon@google.com
2012-03-30
*
Convert SkMatrix::I() assignments to SkMatrix::reset() calls
bsalomon@google.com
2012-03-20
*
make pathrenderers release their geometry before returning
bsalomon@google.com
2012-03-07
*
simplify GrPathRenderer interface
bsalomon@google.com
2012-03-02
*
code cleanup for single_pass_path() and remove enum GrConvexHint
bsalomon@google.com
2012-01-30
*
Make GrStencilState a class to enable future optimizations
bsalomon@google.com
2011-12-15
*
Cleanup of r2830.
bsalomon@google.com
2011-12-09
*
Revert 2830 and 2831.
bsalomon@google.com
2011-12-08
*
Make GrDrawState a real class with getters and setters
bsalomon@google.com
2011-12-08
*
Prep #1 for making GrDrawState a class
bsalomon@google.com
2011-12-06
*
Speed up GrDrawState handling.
tomhudson@google.com
2011-11-09
*
Extract GrDrawTarget::DrState into independent GrDrawState struct.
tomhudson@google.com
2011-10-27
*
Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa
bsalomon@google.com
2011-10-27
*
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
bsalomon@google.com
2011-10-12