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path: root/src/gpu/GrDefaultPathRenderer.cpp
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* Make fewer copies when using GrDrawTarget::AutoStateRestoreGravatar bsalomon@google.com2012-03-30
* Convert SkMatrix::I() assignments to SkMatrix::reset() callsGravatar bsalomon@google.com2012-03-20
* make pathrenderers release their geometry before returningGravatar bsalomon@google.com2012-03-07
* simplify GrPathRenderer interfaceGravatar bsalomon@google.com2012-03-02
* code cleanup for single_pass_path() and remove enum GrConvexHintGravatar bsalomon@google.com2012-01-30
* Make GrStencilState a class to enable future optimizationsGravatar bsalomon@google.com2011-12-15
* Cleanup of r2830.Gravatar bsalomon@google.com2011-12-09
* Revert 2830 and 2831.Gravatar bsalomon@google.com2011-12-08
* Make GrDrawState a real class with getters and settersGravatar bsalomon@google.com2011-12-08
* Prep #1 for making GrDrawState a classGravatar bsalomon@google.com2011-12-06
* Speed up GrDrawState handling.Gravatar tomhudson@google.com2011-11-09
* Extract GrDrawTarget::DrState into independent GrDrawState struct.Gravatar tomhudson@google.com2011-10-27
* Don't use GrDrawTarget's AA state bit to convey whether to do custom-aaGravatar bsalomon@google.com2011-10-27
* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12