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GrCaps.cpp
Commit message (
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Author
Age
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
added support for glMinSampleShading
ethannicholas
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Make max number of vertex attributes be checked dynamically
bsalomon
2016-03-23
*
sRGB support in Ganesh. Several pieces:
brianosman
2016-03-21
*
Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...
brianosman
2016-03-17
*
sRGB support in Ganesh. Several pieces:
brianosman
2016-03-17
*
Include glGetMultisamplefv API
cdalton
2016-02-26
*
Revert of Include glGetMultisamplefv API (patchset #1 id:1 of https://coderev...
ethannicholas
2016-02-24
*
Include glGetMultisamplefv API
cdalton
2016-02-23
*
Workaround for bug in Tegra 3 when uploading to a render target
bsalomon
2016-02-16
*
Improve GLSL integer support
cdalton
2016-02-08
*
Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...
dcheng
2016-02-06
*
Improve GLSL integer support
cdalton
2016-02-05
*
Add support for GL_EXT_raster_multisample
cdalton
2016-02-05
*
Differentiate maxColorSamples and maxStencilSamples in GrCaps
egdaniel
2016-01-15
*
Move config texturability/renderability to config table.
bsalomon
2016-01-08
*
Revert of Move config texturability/renderability to config table (patchset #...
egdaniel
2016-01-07
*
Move config texturability/renderability to config table.
bsalomon
2016-01-07
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Loosen requirements for mixed samples support
cdalton
2015-11-06
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-04
*
Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...
egdaniel
2015-11-03
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-03
*
Allow max tile size to be overridden separately from max texture size.
bsalomon
2015-11-02
*
Remove min texture size support
bsalomon
2015-10-28
*
Implement stencil clipping in mixed sampled render targets
vbuzinov
2015-09-30
*
Calculate pixel config and stencil fmt pairs once per pixel config.
egdaniel
2015-09-10
*
Add ANGLE workaround to prefer flushes over VRAM usage
robertphillips
2015-08-20
*
Use calloc to allocate data that will be uploaded to vertex/index buffers in ...
bsalomon
2015-08-19
*
Move some work from backend onClear to base class clear
egdaniel
2015-08-06
*
add drawArraysInstanced to caps
joshualitt
2015-06-26
*
Refactor GrBufferAllocPools to use resource cache
robertphillips
2015-06-24
*
Revert of Refactor GrBufferAllocPools to use resource cache (patchset #15 id:...
robertphillips
2015-06-23
*
Refactor GrBufferAllocPools to use resource cache
robertphillips
2015-06-23
*
Work around for nexus 6 TexSubImage issue
joshualitt
2015-06-18
*
Revert of Work around for nexus 6 TexSubImage issue (patchset #4 id:60001 of ...
joshualitt
2015-06-18
*
Work around for nexus 6 TexSubImage issue
joshualitt
2015-06-18
*
Review URL: https://codereview.chromium.org/1166513002
cdalton
2015-06-12
*
Stretch small textures up to 16 pixels on PowerVR 54x
bsalomon
2015-06-01
*
add context override of GeometryBufferMapThreshold
joshualitt
2015-05-29
*
Implement Porter Duff XP with a blend table
cdalton
2015-05-27
*
Add caps overrides to GMs
bsalomon
2015-05-27
*
Split GrCaps impl out into its own cpp
bsalomon
2015-05-26