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path: root/src/gpu/GrAHardwareBufferImageGenerator.h
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* Remove old lazy image decoding heuristic logicGravatar Brian Osman2018-07-11
| | | | | | | | | | | This led to removing a lot of transfer function behavior code. There is more that could be done, and we need to add in decoding to dst color space, but this CL is almost entirely mechanical. Change-Id: I91b2169f95aadcfaacdd2b9821bb1a01ce53f9a6 Reviewed-on: https://skia-review.googlesource.com/140349 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove unneeded SK_SUPPORT_GPU checks in gpu only files.Gravatar Greg Daniel2018-04-06
| | | | | | | | Bug: skia: Change-Id: I8f25c883f7d741866ac850c8e0ba9f439830570f Reviewed-on: https://skia-review.googlesource.com/119008 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Cleanup references to AHardwareBuffer to match NDK declarations.Gravatar Derek Sollenberger2017-10-16
| | | | | | | Change-Id: Iaf796be04a5ac04873d420960238ea06294518f7 Reviewed-on: https://skia-review.googlesource.com/60240 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Derek Sollenberger <djsollen@google.com>
* Add api for passing mipped hint into ImageGenerator onGenerateTextureGravatar Greg Daniel2017-10-11
| | | | | | | | | | | | This does not actually add any additional functionality to the generators. Once this lands I will enable the generators one at a time to more easily monitor the effects of each one. Bug: skia: Change-Id: I382a1acfaebcbf9ad44c9873b87cdbbe02a13602 Reviewed-on: https://skia-review.googlesource.com/57083 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Make SkImage_Lazy::onMakeColorSpace return a SkImage_LazyGravatar Christopher Cameron2017-07-10
| | | | | | | | | | | | | | | | | | | | | | | | | | Make SkImage_Lazy::onMakeColorSpace return a new SkImage_Lazy with the color space of SkImage_Lazy::fInfo changed. Update the call to SkImageGenerator::getPixels to specify image info with this new color space. Update the call to SkImageGenerator::generateTexture to specify this new color space. Update SkPictureImageGenerator to respect the color space argument. Add a SkTransferFunctionBehavior argument to SkImageGenerator::generateTexture to indicate if color conversion is to be doing using an xform canvas. Update Generator_GrYUVProvider::refAsTextureProxy to include a color conversion step to respect this new color space. TBR=reed@google.com Bug:739559 Change-Id: I156a858884659e9dfae739a653bab2ef89274959 Reviewed-on: https://skia-review.googlesource.com/21605 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Christopher Cameron <ccameron@chromium.org> Reviewed-by: Christopher Cameron <ccameron@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Cache GrTexture in GrAHardwareBufferImageGeneratorGravatar Stan Iliev2017-06-28
| | | | | | | | | | | | | Cache last GrTexture needed by onGenerateTexture. Make sure GrTexture is destroyed by the thread that owns its GrContext. This CL avoids frequent eglDestroyImageKHR calls, which can take more than 7ms. Bug: skia: Change-Id: Ic8472e7e4c55c0f559d96e16845054dc54ec8efa Reviewed-on: https://skia-review.googlesource.com/20989 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* Use the NDK headers for AHardwareBuffer.Gravatar Derek Sollenberger2017-06-27
| | | | | | | | Bug: 6672 Change-Id: I5abd86149e912d91234853109ebd2a6b0ac5eaa2 Reviewed-on: https://skia-review.googlesource.com/20980 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Derek Sollenberger <djsollen@google.com>
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
| | | | | | | | | | | Copy the SkImageGenerator texture if tiling is needed and original texture target is GR_GL_TEXTURE_EXTERNAL. Bug: skia: Change-Id: I98f5acc3883e2060b1a35f80633b02b08a706107 Reviewed-on: https://skia-review.googlesource.com/18268 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02
Create a new SkImage public API to make an image from an Android hardware buffer. Implementation is using a SkImageGenerator derived class GrAndroidBufferImageGenerator. A new EGLImage texture is created, which is then wrapped with GrTextureProxy. Bug: skia: Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0 Reviewed-on: https://skia-review.googlesource.com/17789 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>