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authorGravatar Stan Iliev <stani@google.com>2017-06-02 10:29:21 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-02 14:51:24 +0000
commit7e910df7f133e80293117bdd069ed25998d10f8c (patch)
tree5bfeea96c4904ba67fa551a76def78f17470ad73 /src/gpu/GrAHardwareBufferImageGenerator.h
parentaffa6a3da87e9ea85f1d4fe3137b5bccbbc56f92 (diff)
Implement an SkImage backed by a Android hardware buffer
Create a new SkImage public API to make an image from an Android hardware buffer. Implementation is using a SkImageGenerator derived class GrAndroidBufferImageGenerator. A new EGLImage texture is created, which is then wrapped with GrTextureProxy. Bug: skia: Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0 Reviewed-on: https://skia-review.googlesource.com/17789 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
Diffstat (limited to 'src/gpu/GrAHardwareBufferImageGenerator.h')
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diff --git a/src/gpu/GrAHardwareBufferImageGenerator.h b/src/gpu/GrAHardwareBufferImageGenerator.h
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+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#ifndef GrAHardwareBufferImageGenerator_DEFINED
+#define GrAHardwareBufferImageGenerator_DEFINED
+
+#include "SkImageGenerator.h"
+
+#include <android/hardware_buffer.h>
+
+/**
+ * GrAHardwareBufferImageGenerator allows to create an SkImage attached to
+ * an existing android native hardware buffer. A hardware buffer has to be
+ * created with AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage, because it is
+ * bound to an external texture using an EGLImage. The image generator will
+ * keep a reference to the hardware buffer for its lifetime. A hardware buffer
+ * can be shared between processes and same buffer can be used in multiple GPU
+ * contexts.
+ * To implement certain features like tiling, Skia may copy the texture to
+ * avoid OpenGL API limitations.
+ */
+class GrAHardwareBufferImageGenerator : public SkImageGenerator {
+public:
+ static std::unique_ptr<SkImageGenerator> Make(AHardwareBuffer*, SkAlphaType,
+ sk_sp<SkColorSpace>);
+
+ ~GrAHardwareBufferImageGenerator() override;
+
+protected:
+
+ bool onIsValid(GrContext*) const override;
+
+#if SK_SUPPORT_GPU
+ bool onCanGenerateTexture() const override { return true; }
+ sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&,
+ const SkIPoint&) override;
+#endif
+
+private:
+ GrAHardwareBufferImageGenerator(const SkImageInfo&, AHardwareBuffer*, SkAlphaType);
+
+ static void deleteImageTexture(void* ctx);
+
+ AHardwareBuffer* fGraphicBuffer;
+ SkAlphaType fAlphaType;
+
+ typedef SkImageGenerator INHERITED;
+};
+#endif // GrAHardwareBufferImageGenerator_DEFINED