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path: root/src/gpu/GrAHardwareBufferImageGenerator.h
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* Make SkImage_Lazy::onMakeColorSpace return a SkImage_LazyGravatar Christopher Cameron2017-07-10
| | | | | | | | | | | | | | | | | | | | | | | | | | Make SkImage_Lazy::onMakeColorSpace return a new SkImage_Lazy with the color space of SkImage_Lazy::fInfo changed. Update the call to SkImageGenerator::getPixels to specify image info with this new color space. Update the call to SkImageGenerator::generateTexture to specify this new color space. Update SkPictureImageGenerator to respect the color space argument. Add a SkTransferFunctionBehavior argument to SkImageGenerator::generateTexture to indicate if color conversion is to be doing using an xform canvas. Update Generator_GrYUVProvider::refAsTextureProxy to include a color conversion step to respect this new color space. TBR=reed@google.com Bug:739559 Change-Id: I156a858884659e9dfae739a653bab2ef89274959 Reviewed-on: https://skia-review.googlesource.com/21605 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Christopher Cameron <ccameron@chromium.org> Reviewed-by: Christopher Cameron <ccameron@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Cache GrTexture in GrAHardwareBufferImageGeneratorGravatar Stan Iliev2017-06-28
| | | | | | | | | | | | | Cache last GrTexture needed by onGenerateTexture. Make sure GrTexture is destroyed by the thread that owns its GrContext. This CL avoids frequent eglDestroyImageKHR calls, which can take more than 7ms. Bug: skia: Change-Id: Ic8472e7e4c55c0f559d96e16845054dc54ec8efa Reviewed-on: https://skia-review.googlesource.com/20989 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* Use the NDK headers for AHardwareBuffer.Gravatar Derek Sollenberger2017-06-27
| | | | | | | | Bug: 6672 Change-Id: I5abd86149e912d91234853109ebd2a6b0ac5eaa2 Reviewed-on: https://skia-review.googlesource.com/20980 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Derek Sollenberger <djsollen@google.com>
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
| | | | | | | | | | | Copy the SkImageGenerator texture if tiling is needed and original texture target is GR_GL_TEXTURE_EXTERNAL. Bug: skia: Change-Id: I98f5acc3883e2060b1a35f80633b02b08a706107 Reviewed-on: https://skia-review.googlesource.com/18268 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02
Create a new SkImage public API to make an image from an Android hardware buffer. Implementation is using a SkImageGenerator derived class GrAndroidBufferImageGenerator. A new EGLImage texture is created, which is then wrapped with GrTextureProxy. Bug: skia: Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0 Reviewed-on: https://skia-review.googlesource.com/17789 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>