| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
| |
Bug: skia:
Change-Id: I8f25c883f7d741866ac850c8e0ba9f439830570f
Reviewed-on: https://skia-review.googlesource.com/119008
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
|
|
|
|
|
|
|
| |
Change-Id: Iaf796be04a5ac04873d420960238ea06294518f7
Reviewed-on: https://skia-review.googlesource.com/60240
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This does not actually add any additional functionality to the generators.
Once this lands I will enable the generators one at a time to more easily
monitor the effects of each one.
Bug: skia:
Change-Id: I382a1acfaebcbf9ad44c9873b87cdbbe02a13602
Reviewed-on: https://skia-review.googlesource.com/57083
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Make SkImage_Lazy::onMakeColorSpace return a new SkImage_Lazy
with the color space of SkImage_Lazy::fInfo changed.
Update the call to SkImageGenerator::getPixels to specify
image info with this new color space.
Update the call to SkImageGenerator::generateTexture to specify
this new color space. Update SkPictureImageGenerator to respect
the color space argument. Add a SkTransferFunctionBehavior
argument to SkImageGenerator::generateTexture to indicate if
color conversion is to be doing using an xform canvas.
Update Generator_GrYUVProvider::refAsTextureProxy to include a
color conversion step to respect this new color space.
TBR=reed@google.com
Bug:739559
Change-Id: I156a858884659e9dfae739a653bab2ef89274959
Reviewed-on: https://skia-review.googlesource.com/21605
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Christopher Cameron <ccameron@chromium.org>
Reviewed-by: Christopher Cameron <ccameron@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Cache last GrTexture needed by onGenerateTexture. Make sure
GrTexture is destroyed by the thread that owns its GrContext.
This CL avoids frequent eglDestroyImageKHR calls, which can take
more than 7ms.
Bug: skia:
Change-Id: Ic8472e7e4c55c0f559d96e16845054dc54ec8efa
Reviewed-on: https://skia-review.googlesource.com/20989
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
|
|
|
|
|
|
|
|
| |
Bug: 6672
Change-Id: I5abd86149e912d91234853109ebd2a6b0ac5eaa2
Reviewed-on: https://skia-review.googlesource.com/20980
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Copy the SkImageGenerator texture if tiling is needed and
original texture target is GR_GL_TEXTURE_EXTERNAL.
Bug: skia:
Change-Id: I98f5acc3883e2060b1a35f80633b02b08a706107
Reviewed-on: https://skia-review.googlesource.com/18268
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
|
|
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
|