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path: root/src/gpu/GrAHardwareBufferImageGenerator.cpp
Commit message (Expand)AuthorAge
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
* Remove GrSurfaceProxy::MakeWrapped (take 2)Gravatar Robert Phillips2018-01-17
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
* Add mip support to GrAHardwareBufferImageGeneratorGravatar Greg Daniel2017-10-30
* Add api for passing mipped hint into ImageGenerator onGenerateTextureGravatar Greg Daniel2017-10-11
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
* Revert "Remove origin field from GrSurface"Gravatar Robert Phillips2017-08-01
* Remove origin field from GrSurfaceGravatar Robert Phillips2017-07-31
* Reduce dependence on GrSurface's origin field (take 3)Gravatar Robert Phillips2017-07-25
* Update call to new signature of wrapBackendTextureGravatar Leon Scroggins III2017-07-20
* Make SkImage_Lazy::onMakeColorSpace return a SkImage_LazyGravatar Christopher Cameron2017-07-10
* Cache GrTexture in GrAHardwareBufferImageGeneratorGravatar Stan Iliev2017-06-28
* Use the NDK headers for AHardwareBuffer.Gravatar Derek Sollenberger2017-06-27
* Add GrTextureProxy.h to GrAHardwareBufferImageGenerator.cpp (for Android roll)Gravatar Robert Phillips2017-06-16
* Readd GrResourceProvider.h to GrAHardwareBufferImageGenerator.cpp (for Androi...Gravatar Robert Phillips2017-06-15
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Add GrTexture.h include to GrAHardwareBufferImageGenerator.cppGravatar Robert Phillips2017-06-13
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02