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GrAARectRenderer.cpp
Commit message (
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Author
Age
*
Hairline batch
joshualitt
2015-02-03
*
Revert of Hairline batch (patchset #17 id:360001 of https://codereview.chromi...
joshualitt
2015-02-03
*
Hairline batch
joshualitt
2015-02-03
*
Revert of Hairline batch (patchset #16 id:300001 of https://codereview.chromi...
joshualitt
2015-02-02
*
Hairline batch
joshualitt
2015-02-02
*
Fix win64 warnings.
bsalomon
2015-01-29
*
GrBatchPrototype
joshualitt
2015-01-28
*
Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...
joshualitt
2015-01-28
*
GrBatchPrototype
joshualitt
2015-01-27
*
Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chro...
joshualitt
2015-01-27
*
GrBatchPrototype
joshualitt
2015-01-26
*
Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder
egdaniel
2015-01-22
*
Move ViewMatrix off of drawstate
joshualitt
2014-12-29
*
Remove coordchanges from drawstate
joshualitt
2014-12-29
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
*
Remove backend factories
joshualitt
2014-12-04
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Drawstate on stack
joshualitt
2014-11-17
*
Push creation of default GP to the caller
joshualitt
2014-11-14
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
Send coverage VA as floats instead of bytes
egdaniel
2014-11-06
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
*
aa rect renderer takes a gpu on construction
joshualitt
2014-10-28
*
Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
joshualitt
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
mtklein
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Widen the set of nested rects that can be drawn natively on the GPU
robertphillips
2014-10-21
*
Some cleanup in processor header files.
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
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