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path: root/src/gpu/GrAARectRenderer.cpp
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* Hairline batchGravatar joshualitt2015-02-03
* Revert of Hairline batch (patchset #17 id:360001 of https://codereview.chromi...Gravatar joshualitt2015-02-03
* Hairline batchGravatar joshualitt2015-02-03
* Revert of Hairline batch (patchset #16 id:300001 of https://codereview.chromi...Gravatar joshualitt2015-02-02
* Hairline batchGravatar joshualitt2015-02-02
* Fix win64 warnings.Gravatar bsalomon2015-01-29
* GrBatchPrototypeGravatar joshualitt2015-01-28
* Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...Gravatar joshualitt2015-01-28
* GrBatchPrototypeGravatar joshualitt2015-01-27
* Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chro...Gravatar joshualitt2015-01-27
* GrBatchPrototypeGravatar joshualitt2015-01-26
* Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilderGravatar egdaniel2015-01-22
* Move ViewMatrix off of drawstateGravatar joshualitt2014-12-29
* Remove coordchanges from drawstateGravatar joshualitt2014-12-29
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-11
* Revert of Remove GP from drawstate, revision of invariant output for GP (patc...Gravatar joshualitt2014-12-10
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-10
* This cl moves color and coverage off of drawstate. In an effort to keep this...Gravatar joshualitt2014-12-09
* Remove backend factoriesGravatar joshualitt2014-12-04
* First step to moving vertex attributes to the geometryProcessorGravatar joshualitt2014-12-03
* Drawstate on stackGravatar joshualitt2014-11-17
* Push creation of default GP to the callerGravatar joshualitt2014-11-14
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Default geometry processorGravatar joshualitt2014-11-08
* Revert of Default geometry processor (patchset #9 id:160001 of https://codere...Gravatar joshualitt2014-11-07
* Default geometry processorGravatar joshualitt2014-11-07
* Send coverage VA as floats instead of bytesGravatar egdaniel2014-11-06
* Force input coverage to be only a byte in gpu shaders.Gravatar egdaniel2014-11-03
* Cleanup: Go with SkDebugf instead of GrPrintf.Gravatar tfarina2014-10-31
* aa rect renderer takes a gpu on constructionGravatar joshualitt2014-10-28
* Added varying structGravatar joshualitt2014-10-24
* Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...Gravatar joshualitt2014-10-24
* Added varying structGravatar joshualitt2014-10-24
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...Gravatar joshualitt2014-10-22
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...Gravatar mtklein2014-10-22
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* GP Emit Code takes a structGravatar joshualitt2014-10-22
* Widen the set of nested rects that can be drawn natively on the GPUGravatar robertphillips2014-10-21
* Some cleanup in processor header files.Gravatar bsalomon2014-10-15
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23