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GrAARectRenderer.cpp
Commit message (
Expand
)
Author
Age
*
Remove backend factories
joshualitt
2014-12-04
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Drawstate on stack
joshualitt
2014-11-17
*
Push creation of default GP to the caller
joshualitt
2014-11-14
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
Send coverage VA as floats instead of bytes
egdaniel
2014-11-06
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
*
aa rect renderer takes a gpu on construction
joshualitt
2014-10-28
*
Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
joshualitt
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
mtklein
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Widen the set of nested rects that can be drawn natively on the GPU
robertphillips
2014-10-21
*
Some cleanup in processor header files.
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Breaking out full program and frag only
joshualitt
2014-09-17
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
Make setVertexAttribs in GrDrawState take a stride parameter.
egdaniel
2014-08-28
*
Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patc...
djsollen
2014-08-27
*
Make setVertexAttribs in GrDrawState take a stride parameter.
egdaniel
2014-08-27
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Use combined color/coverage attribute when possible in aa rect renderer.
bsalomon
2014-08-13
*
Always use both a color and coverage attribute in GrAARectRenderer.
bsalomon
2014-08-11
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
round and bevel hairline rects show the same as miter hairline rects
yunchao.he
2014-07-28
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Goodbye GrEffectRef.
bsalomon
2014-07-08
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