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Commit message (
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Author
Age
*
change SkClipOp to a class enum
Mike Reed
2016-12-12
*
Relandx2 "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Plumb dst color space in many places, rather than "mode"
Brian Osman
2016-12-09
*
Revert "Reland "Remove antialiasing control from GrPaint.""
Brian Salomon
2016-12-09
*
Reland "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Revert "Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw""
Robert Phillips
2016-12-09
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
Mike Reed
2016-12-08
*
Revert "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-08
*
Remove antialiasing control from GrPaint.
Brian Salomon
2016-12-08
*
Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw"
Robert Phillips
2016-12-08
*
hide emboss from everyone (except android for now)
Mike Reed
2016-12-07
*
Add antialiasing to SkDropShadowImageFilter's shadow draw
Robert Phillips
2016-12-07
*
Apply linear gradient premul in 4f
fmalita
2016-12-06
*
Revert "Remove use of makeDeferredRenderTargetContextWithFallback"
Robert Phillips
2016-12-05
*
Remove use of makeDeferredRenderTargetContextWithFallback
Robert Phillips
2016-12-01
*
Fuzzer assert in GradientShaderBase4fContext::TSampler
Florin Malita
2016-11-29
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Add SkOverdrawColorFilter
Matt Sarett
2016-11-22
*
Add shadowrrect geometry processor
Jim Van Verth
2016-11-21
*
Fix include of GrGLSLCaps in SkGradientShader
Greg Daniel
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Defer more renderTargetContexts in the GPU image filter paths - take 2
robertphillips
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-21
*
Add handling for instantiate failure up the call stack
Robert Phillips
2016-11-18
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Guard against instantiate & accessRenderTarget failures
Robert Phillips
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
LinearGradientContext::shade4_clamp: fix div by 0
James Zern
2016-11-16
*
Revert "Defer more renderTargetContexts in the GPU image filter paths"
Robert Phillips
2016-11-15
*
Revert "Support decoding images to multiple formats, depending on usage"
Brian Osman
2016-11-15
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-15
*
Defer more renderTargetContexts in the GPU image filter paths
Robert Phillips
2016-11-15
*
Fix Sk4fLinearGradient initial interval pinning
Florin Malita
2016-11-14
*
Start plumbing deferral of GPU resources in the image filters
Robert Phillips
2016-11-14
*
Fix SkModeColorFilter in 565
Mike Klein
2016-11-12
*
Include what you use with signbit.
Ben Wagner
2016-11-09
*
Fix fuzzer assert in GradientShaderBase4fContext::TSampler
fmalita
2016-11-09
*
remove use of xfermode* in procs
Mike Reed
2016-11-09
*
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
Brian Osman
2016-11-09
*
s/SkAutoTUnref/sk_sp/ in src/ part 1
Hal Canary
2016-11-07
*
remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAM
Mike Reed
2016-11-03
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