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* Update blurred rrect mask filter creation method to also handle cachingGravatar robertphillips2016-08-15
* Pull handling of blurred circles out of GrRRectBlurEffect::MakeGravatar robertphillips2016-08-15
* Add specialized code for hard stop gradients on GPUGravatar fmenozzi2016-08-15
* Revert of Exact Ganesh Gradients for Special Cases (patchset #9 id:160001 of ...Gravatar halcanary2016-08-12
* Remove generalized gradient codeGravatar fmenozzi2016-08-12
* Revert of Exact Ganesh Gradients for Special Cases (patchset #8 id:140001 of ...Gravatar halcanary2016-08-11
* Remove generalized gradient codeGravatar fmenozzi2016-08-11
* Always give simple circular rrects a shot at being directly blurred on the GPUGravatar robertphillips2016-08-11
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
* Revert "Remove generalized gradient code"Gravatar fmenozzi2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* SkGradientShader.cpp: fix build when SK_SUPPORT_GPU=0Gravatar halcanary2016-08-10
* Remove generalized gradient codeGravatar fmenozzi2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Prevent degenerate linear gradient instantiationGravatar fmalita2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Refactor various gradient effect classesGravatar fmenozzi2016-08-09
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* SkRTConf: eliminateGravatar halcanary2016-08-04
* Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...Gravatar mtklein2016-08-03
* SkRTConf: reduce functionality to what we use, increase simplicityGravatar halcanary2016-08-03
* Add SkGammaColorFilterGravatar robertphillips2016-07-28
* Rename GrContext's newDrawContext & drawContext to makeDrawContextGravatar robertphillips2016-07-27
* Remove all usage of SkSurfaceProps::isGammaCorrect()Gravatar brianosman2016-07-26
* Arithmetic xfermode stage.Gravatar mtklein2016-07-25
* Add destination color space to AsFPArgs. Eliminates last XFORMTODO.Gravatar brianosman2016-07-25
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* limit the number of points in SkDashPathEffect::asPointsGravatar lsalzman2016-07-21
* Adding color space to SkSpecialImageGravatar brianosman2016-07-21
* Correct sRGB <-> linear everywhere.Gravatar mtklein2016-07-20
* Clarify GrGradientEffect key enumGravatar fmenozzi2016-07-19
* Improve naive SkColorXform to half floatsGravatar msarett2016-07-19
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* Revert of remove unused TableMaskFilter (patchset #1 id:1 of https://coderevi...Gravatar jcgregorio2016-07-18
* Expand _01 half<->float limitation to _finite. Simplify.Gravatar mtklein2016-07-15
* remove unused TableMaskFilterGravatar reed2016-07-14
* Revert of Expand _01 half<->float limitation to _finite. Simplify. (patchset...Gravatar mtklein2016-07-14
* Expand _01 half<->float limitation to _finite. Simplify.Gravatar mtklein2016-07-14
* Handle negative scale in SkDropShadowImageFilter::onFilterNodeBounds.Gravatar jbroman2016-07-11
* Check PremulType during GrGradientEffect::onIsEqualGravatar csmartdalton2016-06-27
* Fix Perlin noise fuzz issueGravatar robertphillips2016-06-27
* Fix up flags to SkGpuBlurUtils::GaussianBlurGravatar robertphillips2016-06-27
* remove DownSample imagefilterGravatar reed2016-06-25
* update callers to not use SkColorProfileTypeGravatar reed2016-06-21
* Bin circular blur profile textures by scale and blur to radius ratio.Gravatar bsalomon2016-06-14
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07