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* Implement the color matrix filter in Ganesh. Also, fix and enable the colorGravatar senorblanco@chromium.org2012-01-03
* Add SkTableColorFilter, as a foundation for several SVG filtersGravatar mike@reedtribe.org2011-12-28
* Add SkDEBUGFAIL to clean up use of SkASSERT(!"text");Gravatar tomhudson@google.com2011-12-28
* Unreviewed. Fixing the Windows build, due to a non definition of M_PI.Gravatar schenney@chromium.org2011-12-20
* Implement SkColorFilter::asColorMatrix() virtual, and override inGravatar senorblanco@chromium.org2011-12-20
* A software implementation of the Gaussian blur filter, using 3 box blurs. AlsoGravatar senorblanco@chromium.org2011-12-20
* initial impl of SkImageFilters : virtual signature will change!Gravatar reed@google.com2011-12-20
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
* add first cut at arithmetic modeGravatar mike@reedtribe.org2011-12-10
* Adding isOpaque method to skia shader classesGravatar junov@chromium.org2011-12-09
* revert 2826, restore option for non-dithered gradients (used by chrome)Gravatar reed@google.com2011-12-08
* use dithered gradients by defaultGravatar reed@google.com2011-12-08
* fix win compile: sure wish SK_OVERRIDE was testable on mac buildGravatar reed@google.com2011-12-07
* add SK_OVERRIDEsGravatar reed@google.com2011-12-07
* Unroll loops in SkBlurMask for speedup on Windows (benchmarks should seeGravatar tomhudson@google.com2011-11-28
* Add fractional-radius blurs to blur benchmark.Gravatar tomhudson@google.com2011-11-22
* ensure we never change the text_encoding of the master paint, since it is usedGravatar reed@google.com2011-11-21
* This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable.Gravatar senorblanco@chromium.org2011-11-16
* Implement Gaussian blurs for images. The caller creates an anGravatar senorblanco@chromium.org2011-11-09
* Update files to use SK_BUILD_FOR_ANDROID.Gravatar djsollen@google.com2011-11-08
* enable soft clipping (yikes)Gravatar reed@google.com2011-10-24
* Make asBlur method const.Gravatar bungeman@google.com2011-10-04
* Now that layout tests are fixed, remove flag to ignore margin fix.Gravatar bungeman@google.com2011-10-04
* Add SK_RESTRICT inside radial gradient shader - we can't currently see a bene...Gravatar tomhudson@google.com2011-09-30
* Make SkMath.h less visible in public header files.Gravatar tomhudson@google.com2011-09-27
* Optimize software radial gradients (remove branches from the inner loop whereGravatar tomhudson@google.com2011-09-26
* speed up radial-mirror 16x, sweep by ~2xGravatar reed@google.com2011-09-21
* add SK_RESTRICT in shadeSpan methodsGravatar reed@google.com2011-09-20
* Ignore blur margin fix flag for backward bug compatibility.Gravatar bungeman@google.com2011-09-06
* Reduce size of filter mask.Gravatar bungeman@google.com2011-09-02
* style cleanupGravatar reed@google.com2011-08-12
* style cleanupGravatar reed@google.com2011-08-12
* style cleanupGravatar reed@google.com2011-08-12
* add serialization to SkLayerRasterizerGravatar reed@google.com2011-08-09
* use common subclass SkPath2DPathEffect, which can be serializedGravatar reed@google.com2011-08-09
* register 1D and 2D patheffects, so they work when serialized (and piperized)Gravatar reed@google.com2011-08-09
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* check for non-finite values that can make us overshootGravatar reed@google.com2011-07-15
* remove dead codeGravatar reed@google.com2011-07-07
* add asABlur() to maskfilters, so devices like gpu and pdf can query them.Gravatar reed@google.com2011-07-07
* ensure that our bitmap is built with opaque cachedalphaGravatar reed@google.com2011-07-05
* make inline version of premultiply, to speed up gradient creation.Gravatar reed@google.com2011-06-30
* fix div-by-zero (triggers debugging assert when scalar=fixed) and add masterGravatar reed@google.com2011-06-27
* detect when our quadratic is really linear for 2-point radial, and don'tGravatar reed@google.com2011-06-23
* Fix more coverity defects - Uninitialized class fields.Gravatar vandebo@chromium.org2011-06-22
* Add option in flattening to write factory names inline, as we are recording.Gravatar reed@google.com2011-06-21
* Increase compatibility with clang, mostly around SK_RESTRICT.Gravatar tomhudson@google.com2011-06-15
* delete all old (non-Gyp) buildfilesGravatar epoger@google.com2011-06-14
* Fix unnitialized memory in Sk2DPathEffect. The SkDescriptor checksumGravatar senorblanco@chromium.org2011-05-20
* Clean up some valgrind errors in SkTransparentShader. Valgrind complainsGravatar senorblanco@chromium.org2011-05-20