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Commit message (
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Author
Age
*
Take span len into account when determining whether gradient is vertical
fmalita
2015-11-23
*
use pinned value during lerp for vertical gradients
reed
2015-11-22
*
Revert of Make specialized SrcOver XPFactory (patchset #3 id:40001 of https:/...
egdaniel
2015-11-20
*
Make specialized SrcOver XPFactory
egdaniel
2015-11-20
*
Fix nearly-vertical gradient assert
fmalita
2015-11-19
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Implement multi-color-stops in linear gradients using Sk4f
reed
2015-11-17
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-10
*
Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). ...
egdaniel
2015-11-09
*
prune unused SkNx features
mtklein
2015-11-09
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-05
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...
reed
2015-11-04
*
Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it ...
reed
2015-11-03
*
Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...
reed
2015-11-03
*
Simplify SkGpuBlurUtils.
senorblanco
2015-11-03
*
Revert of stop using drawSprite (at least w/ no filters) as it is going away ...
robertphillips
2015-11-03
*
Make SkBlurImageFilter capable of cropping during blur (raster path)
senorblanco
2015-11-02
*
stop using drawSprite (at least w/ no filters) as it is going away
reed
2015-11-02
*
Revert of Make SkBlurImageFilter capable of cropping during blur (patchset #1...
senorblanco
2015-11-02
*
Make SkBlurImageFilter capable of cropping during blur (raster path)
senorblanco
2015-11-02
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Fix some GPU filters to use the correct size constraint.
senorblanco
2015-10-23
*
tunnel down texture-size-constraint to imagefilters
reed
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Stop creating static GrProcessor instances
bsalomon
2015-10-21
*
Use the current OpengGL standard to determine blur precision, rather than kGLES
Brian Salomon
2015-10-20
*
Image filters: Replace all use of tryAllocPixels() with createDevice().
senorblanco
2015-10-20
*
Revert of Update feSpotLight to match spec (patchset #2 id:20001 of https://c...
caryclark
2015-10-20
*
Update feSpotLight to match spec
ericrk
2015-10-19
*
The SkArithmeticMode_gpu GL filters support clamping to valid
ericrk
2015-10-19
*
Fix for GM:bigblurs not actually blurring some of the rectangles on Nexus 10.
ethannicholas
2015-10-19
*
Remove DrawingMgr shims from GrContext
robertphillips
2015-10-17
*
Image filters: refactor input GPU processing into filterInputGPU().
senorblanco
2015-10-16
*
Image Filters: refactor all CPU input processing into a filterInput helper fu...
senorblanco
2015-10-15
*
GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
*
change more effects to only expose factories
reed
2015-10-12
*
Remove SK_SUPPORT_LEGACY_GRADIENT_DITHERING from Skia proper
fmalita
2015-10-12
*
Remove image usage type enum. Use GrTextureParams instead.
bsalomon
2015-10-12
*
Move functions from SkGr to SkGrPriv.h
bsalomon
2015-10-09
*
Optional gradient dithering
fmalita
2015-10-09
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