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* Clean up/remove unused GrFragmentProcessor-derived ctorsGravatar Robert Phillips2017-02-28
* SkGradientShader: Fix multi-byte-read-stack-use-after-scopeGravatar Hal Canary2017-02-27
* Wrap cached GrTextures in GrTextureProxies (e.g., blur profiles, nine-patch b...Gravatar Robert Phillips2017-02-24
* Fix Chrome iOS no GPU build and block includes from src/gpu on our NoGpu bot.Gravatar Brian Salomon2017-02-23
* Switch GrTextureStripAtlas over to GrTextureProxiesGravatar Robert Phillips2017-02-23
* Clamp gradient colors in fragment shader after interpolation when there is a ...Gravatar Brian Salomon2017-02-21
* Remove GrProcessorTestData's GrTexturesGravatar Robert Phillips2017-02-21
* Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2)Gravatar Robert Phillips2017-02-20
* Replace SkSpecialImage::makeTightSubset with asImage (take 2)Gravatar Robert Phillips2017-02-18
* Expand use of GrMakeCachedBitmapProxy (take 2)Gravatar Robert Phillips2017-02-18
* Revert "Expand use of GrMakeCachedBitmapProxy"Gravatar Robert Phillips2017-02-17
* Expand use of GrMakeCachedBitmapProxyGravatar Robert Phillips2017-02-17
* Fix TAP ASAN failure.Gravatar Florin Malita2017-02-17
* Revert "Replace SkSpecialImage::makeTightSubset with asImage"Gravatar Robert Phillips2017-02-17
* Replace SkSpecialImage::makeTightSubset with asImageGravatar Robert Phillips2017-02-16
* Implement SkHighContrastFilterGravatar Dominic Mazzoni2017-02-16
* Check that coverage FPs are compatible with alpha as coverageGravatar Brian Salomon2017-02-15
* Clarify when tweak alpha for coverage optimizaton can occur.Gravatar Brian Salomon2017-02-15
* Add check for finite phase to SkPath1DPathEffect::MakeGravatar Robert Phillips2017-02-14
* SkScalarMul is deprecatedGravatar Mike Reed2017-02-14
* Make header files idempotent; script to checkGravatar Hal Canary2017-02-13
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
* Initialize test textures for ProcessorOptimizationValidationTest.Gravatar Brian Salomon2017-02-13
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Fixed3232 overflow in LinearGradientContext::shadeSpan()Gravatar Florin Malita2017-02-10
* Fix int64 overflow in SkClampRange::init()Gravatar Florin Malita2017-02-09
* Remove inner/outer threshold restriction on SkAlphaThresholdFilter.Gravatar Brian Salomon2017-02-09
* [4fGradient] Relax interval checks for SkGradientShaderBase alsoGravatar Florin Malita2017-02-09
* Temporarily don't mark alpha threshold fp as modulatingGravatar Brian Salomon2017-02-09
* Re-enable processor optimization test with some fixes.Gravatar Brian Salomon2017-02-09
* [4fGradient] Relax interval checksGravatar Florin Malita2017-02-09
* [4fLinearGradient] Avoid NaNs for degenerate perspectivesGravatar Florin Malita2017-02-09
* [4fGradient] Fix degenerate vertical gradient assertGravatar Florin Malita2017-02-08
* Remove use of SkSmallAllocator from all Loopers.Gravatar Herb Derby2017-02-08
* Remove exec bit from source files.Gravatar Ben Wagner2017-02-08
* Revert "Remove asTextureRef from SkSpecialImage & update effects accordingly"Gravatar Robert Phillips2017-02-08
* Remove asTextureRef from SkSpecialImage & update effects accordinglyGravatar Robert Phillips2017-02-07
* Use SkArenaAlloc in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoo...Gravatar Robert Phillips2017-02-07
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* Add GM to exercise some of the darker corners of SkMagnifierImageFilterGravatar Robert Phillips2017-02-07
* Revert "Revert "Don't instantiate shaders with non-invertible local matrix""Gravatar Florin Malita2017-02-03
* Revert "Don't instantiate shaders with non-invertible local matrix"Gravatar Hal Canary2017-02-02
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
* Don't instantiate shaders with non-invertible local matrixGravatar Florin Malita2017-02-02
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
* Rationalize GrContext's Gr*Proxy getter namingGravatar Robert Phillips2017-01-30