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Commit message (
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Author
Age
*
Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
Florin Malita
2017-05-25
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
SkRasterPipeline in SkArenaAlloc
Mike Klein
2017-05-24
*
move all details for dashing into impl
Mike Reed
2017-05-24
*
Make SkPictureImageFilter::drawPictureAtLocalResolution use color xform
Christopher Cameron
2017-05-23
*
retry tilers against 1
Mike Klein
2017-05-23
*
Revert "add tilers against 1"
Brian Osman
2017-05-22
*
add tilers against 1
Mike Klein
2017-05-22
*
Switch to SkVertices version of drawVertices
Brian Osman
2017-05-22
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
Hide SkPerlinNoiseShader impl details
Florin Malita
2017-05-18
*
scalarize SkGradientShader stop setup
Mike Klein
2017-05-17
*
remove some stray semicolons
Mike Klein
2017-05-17
*
Move lambdas to statics.
Herb Derby
2017-05-16
*
Always use raster pipeline for SkSweepGradient
Florin Malita
2017-05-16
*
Add evenly spaced stops and unify gradient contexts
Herb Derby
2017-05-15
*
fix legacy/SkRasterPipeline SkHighContrastFilter
Mike Klein
2017-05-12
*
refactor gradient stage names
Mike Klein
2017-05-12
*
Revert "Evenly space gradient stage."
Mike Klein
2017-05-12
*
Evenly space gradient stage.
herb
2017-05-11
*
spin off: always clamp linear gradients
Mike Klein
2017-05-11
*
remove TODO in SkGradientShader.cpp
Mike Klein
2017-05-11
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Make SkCreateRasterPipelineBlitter() not fail.
Mike Klein
2017-05-10
*
void SkColorFilter::onAppendStages(...)
Mike Klein
2017-05-09
*
Make SkColorFilter::appendStages() not fail.
Mike Klein
2017-05-09
*
SkPerlinNoiseShader: handle pathological inputs
Hal Canary
2017-05-09
*
Add radial gradient stage.
Herb Derby
2017-05-09
*
Minimize computeTotalInverse()'s inputs
Florin Malita
2017-05-08
*
Re-land of "eliminated GrGLSLExpr".
Ethan Nicholas
2017-05-08
*
Remove Sk4fGradientInterval::fZeroRamp
Florin Malita
2017-05-08
*
Tighten up gradient clamp logic.
Mike Klein
2017-05-08
*
Fix color blending for analytic shadows
Jim Van Verth
2017-05-05
*
More analytic shadow refactoring.
Jim Van Verth
2017-05-05
*
Local matrix support for RP gradients
Florin Malita
2017-05-05
*
Retry "Factor out common code from sweep and linear."
Mike Klein
2017-05-05
*
Revert "Factor out common code from sweep and linear."
Mike Klein
2017-05-04
*
Factor out common code from sweep and linear.
Herb Derby
2017-05-04
*
force all colorfilters to implement 4f
Mike Reed
2017-05-04
*
Fix spot shadow inset.
Jim Van Verth
2017-05-04
*
Revert "Revert "Revert "eliminated GrGLSLExpr"""
Ethan Nicholas
2017-05-04
*
Add sweep gradient to SkRasterPipeline
Herb Derby
2017-05-03
*
Revert "Revert "eliminated GrGLSLExpr""
Ethan Nicholas
2017-05-03
*
Revert "eliminated GrGLSLExpr"
Brian Salomon
2017-05-02
*
eliminated GrGLSLExpr
Ethan Nicholas
2017-05-02
*
Optimizations for analytic shadows.
Jim Van Verth
2017-05-01
*
Fix fast blur for shadow rrects.
Jim Van Verth
2017-04-28
*
add SkLightingColorFilter for makeColorSpace()
Mike Klein
2017-04-26
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