| Commit message (Expand) | Author | Age |
* | use dithered gradients by default | reed@google.com | 2011-12-08 |
* | fix win compile: sure wish SK_OVERRIDE was testable on mac build | reed@google.com | 2011-12-07 |
* | add SK_OVERRIDEs | reed@google.com | 2011-12-07 |
* | Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see | tomhudson@google.com | 2011-11-28 |
* | Add fractional-radius blurs to blur benchmark. | tomhudson@google.com | 2011-11-22 |
* | ensure we never change the text_encoding of the master paint, since it is used | reed@google.com | 2011-11-21 |
* | This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable. | senorblanco@chromium.org | 2011-11-16 |
* | Implement Gaussian blurs for images. The caller creates an an | senorblanco@chromium.org | 2011-11-09 |
* | Update files to use SK_BUILD_FOR_ANDROID. | djsollen@google.com | 2011-11-08 |
* | enable soft clipping (yikes) | reed@google.com | 2011-10-24 |
* | Make asBlur method const. | bungeman@google.com | 2011-10-04 |
* | Now that layout tests are fixed, remove flag to ignore margin fix. | bungeman@google.com | 2011-10-04 |
* | Add SK_RESTRICT inside radial gradient shader - we can't currently see a bene... | tomhudson@google.com | 2011-09-30 |
* | Make SkMath.h less visible in public header files. | tomhudson@google.com | 2011-09-27 |
* | Optimize software radial gradients (remove branches from the inner loop where | tomhudson@google.com | 2011-09-26 |
* | speed up radial-mirror 16x, sweep by ~2x | reed@google.com | 2011-09-21 |
* | add SK_RESTRICT in shadeSpan methods | reed@google.com | 2011-09-20 |
* | Ignore blur margin fix flag for backward bug compatibility. | bungeman@google.com | 2011-09-06 |
* | Reduce size of filter mask. | bungeman@google.com | 2011-09-02 |
* | style cleanup | reed@google.com | 2011-08-12 |
* | style cleanup | reed@google.com | 2011-08-12 |
* | style cleanup | reed@google.com | 2011-08-12 |
* | add serialization to SkLayerRasterizer | reed@google.com | 2011-08-09 |
* | use common subclass SkPath2DPathEffect, which can be serialized | reed@google.com | 2011-08-09 |
* | register 1D and 2D patheffects, so they work when serialized (and piperized) | reed@google.com | 2011-08-09 |
* | Automatic update of all copyright notices to reflect new license terms. | epoger@google.com | 2011-07-28 |
* | check for non-finite values that can make us overshoot | reed@google.com | 2011-07-15 |
* | remove dead code | reed@google.com | 2011-07-07 |
* | add asABlur() to maskfilters, so devices like gpu and pdf can query them. | reed@google.com | 2011-07-07 |
* | ensure that our bitmap is built with opaque cachedalpha | reed@google.com | 2011-07-05 |
* | make inline version of premultiply, to speed up gradient creation. | reed@google.com | 2011-06-30 |
* | fix div-by-zero (triggers debugging assert when scalar=fixed) and add master | reed@google.com | 2011-06-27 |
* | detect when our quadratic is really linear for 2-point radial, and don't | reed@google.com | 2011-06-23 |
* | Fix more coverity defects - Uninitialized class fields. | vandebo@chromium.org | 2011-06-22 |
* | Add option in flattening to write factory names inline, as we are recording. | reed@google.com | 2011-06-21 |
* | Increase compatibility with clang, mostly around SK_RESTRICT. | tomhudson@google.com | 2011-06-15 |
* | delete all old (non-Gyp) buildfiles | epoger@google.com | 2011-06-14 |
* | Fix unnitialized memory in Sk2DPathEffect. The SkDescriptor checksum | senorblanco@chromium.org | 2011-05-20 |
* | Clean up some valgrind errors in SkTransparentShader. Valgrind complains | senorblanco@chromium.org | 2011-05-20 |
* | fix bug where we wrote uninitialized data to the flatten stream for shaders. | reed@google.com | 2011-05-10 |
* | Add missing flattenable registrations and CreateProc() functions; | tomhudson@google.com | 2011-04-27 |
* | Add flattenable registrar for Two_Point_Radial_Gradient. | tomhudson@google.com | 2011-04-27 |
* | Fix to (two-point radial) gradient playback error in SkPictures that swapped | tomhudson@google.com | 2011-04-25 |
* | code style | mike@reedtribe.org | 2011-04-20 |
* | handle overflow | reed@google.com | 2011-04-18 |
* | disable fast linear for now (really this time) | reed@google.com | 2011-04-18 |
* | disable fast linear until we handle the overflow cases | reed@google.com | 2011-04-18 |
* | add SK_USE_SLOW_2POINT_RADIAL_GRADIENT option for clients that like slowness | reed@google.com | 2011-04-15 |
* | use SkClampRange to speedup clamp iterators | reed@google.com | 2011-04-15 |
* | Upstream android changes. | djsollen@google.com | 2011-04-15 |