Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Change shadow tessellators to use SkColor and move to util. | 2017-01-30 | |
* | Add geometric version of spot shadow | 2017-01-27 | |
* | Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" | 2017-01-27 | |
* | Revert "Start of rewrite of GrFragmentProcessor optimizations." | 2017-01-27 | |
* | Start of rewrite of GrFragmentProcessor optimizations. | 2017-01-27 | |
* | Move SkShadowTessellator to GrShadowTessellator | 2017-01-25 | |
* | Add geometric implementation for ambient shadows | 2017-01-25 | |
* | Revert "Add geometric implementation for ambient shadows" | 2017-01-25 | |
* | Add geometric implementation for ambient shadows | 2017-01-24 | |
* | Split ShadowMaskFilter into separate ambient and spot mask filters | 2017-01-16 |