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Commit message (
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Author
Age
*
enforce 16byte alignment in shader contexts
reed
2016-03-03
*
[Reland] Fix SkTwoPointConicalGradient zero-radius handling
fmalita
2016-03-03
*
4f gradient interval builder cleanup
fmalita
2016-03-02
*
Revert of Fix SkTwoPointConicalGradient zero-radius handling (patchset #2 id:...
fmalita
2016-03-02
*
Fix SkTwoPointConicalGradient zero-radius handling
fmalita
2016-03-01
*
Switch float arrays to vecs for conical gradients
jvanverth
2016-02-26
*
4f gradient negative-dx interval fixup for kMirror_TileMode
fmalita
2016-02-25
*
Cleanups related to SkFixed.
benjaminwagner
2016-02-25
*
Revert of Simple cleanups related to SkFixed. (patchset #4 id:120001 of https...
benjaminwagner
2016-02-24
*
Cleanups related to SkFixed.
benjaminwagner
2016-02-24
*
Retire SkShader::kSupports4f_Flag
fmalita
2016-02-23
*
Update 4f linear gradient selection heuristic
fmalita
2016-02-23
*
Add ContextRec param to SkShader::contextSize()
fmalita
2016-02-22
*
Initial linear gradient 4f impl
fmalita
2016-02-22
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than Sk...
benjaminwagner
2016-02-16
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
SkNx Load/store: take any pointer.
mtklein
2016-01-31
*
skip zero-length linear gradient intervals to make new code more consistent w...
lsalzman
2016-01-22
*
fix linear gradient assert, by explicitly clamping
reed
2016-01-05
*
remove 565 effects shaders
caryclark
2016-01-04
*
Unify some SkNx code
mtklein
2015-12-14
*
ubsan shift fixes
caryclark
2015-12-09
*
Pin result in SkATan2_255
robertphillips
2015-12-07
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't use the Sk4f gradient impl without SIMD
fmalita
2015-12-03
*
Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)
mtklein
2015-12-01
*
Take span len into account when determining whether gradient is vertical
fmalita
2015-11-23
*
use pinned value during lerp for vertical gradients
reed
2015-11-22
*
Fix nearly-vertical gradient assert
fmalita
2015-11-19
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Implement multi-color-stops in linear gradients using Sk4f
reed
2015-11-17
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
prune unused SkNx features
mtklein
2015-11-09
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Remove SK_SUPPORT_LEGACY_GRADIENT_DITHERING from Skia proper
fmalita
2015-10-12
*
Remove image usage type enum. Use GrTextureParams instead.
bsalomon
2015-10-12
*
Optional gradient dithering
fmalita
2015-10-09
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
bsalomon
2015-09-22
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
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