| Commit message (Collapse) | Author | Age |
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git-svn-id: http://skia.googlecode.com/svn/trunk@5192 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrResourceEntry (in GrTexture)
http://codereview.appspot.com/6460089/
git-svn-id: http://skia.googlecode.com/svn/trunk@5122 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5103 2bbb7eff-a529-9590-31e7-b0007b416f81
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SK_SUPPORT_GPU ifdefs. Unreviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@5102 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6450131
git-svn-id: http://skia.googlecode.com/svn/trunk@5101 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6448095
git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6447085/
git-svn-id: http://skia.googlecode.com/svn/trunk@4946 2bbb7eff-a529-9590-31e7-b0007b416f81
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shader code.
A new set of routines have been added to GrGLShaderBuilder to emit texture fetches, taking into consideration the format of the texture to be accessed, and the channel swizzle.
Review URL: https://codereview.appspot.com/6446072
git-svn-id: http://skia.googlecode.com/svn/trunk@4919 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
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declarations into source files.
Review URL: https://codereview.appspot.com/6449067
git-svn-id: http://skia.googlecode.com/svn/trunk@4870 2bbb7eff-a529-9590-31e7-b0007b416f81
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gradients, also added TwoPointConical to the tests.
Review URL: https://codereview.appspot.com/6452068
git-svn-id: http://skia.googlecode.com/svn/trunk@4860 2bbb7eff-a529-9590-31e7-b0007b416f81
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'getGradientTableBitmap', and use that instead of asABitmap in gradient custom stage setup.
Also tidied up Gr gradient implementation constructors, to take the appropriate SkGradientShaderBase subclass, and where necessary (namely 2pt radial/conical) made them obtain extra parameters from that object, rather than passing them in in addition to it.
Review URL: https://codereview.appspot.com/6449057
git-svn-id: http://skia.googlecode.com/svn/trunk@4808 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6453055
git-svn-id: http://skia.googlecode.com/svn/trunk@4805 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6447049
git-svn-id: http://skia.googlecode.com/svn/trunk@4792 2bbb7eff-a529-9590-31e7-b0007b416f81
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